Re: Gravity model of trade volumes
Quote:
Originally Posted by GoodGame
But still if you know better on a subject, it's hard to sometimes let the grossly unrealistic stuff just fly.
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For some people it is. I know enough about physics to know that the idea of an FTL drive that doesn't play merry hell with cauality (people arriving before they leave etc.) makes no scientific sense, but can play in FTL sttings without blinking.
I can list at great length the utter absurdities not only physical, but social with a standard Super-Hero world, and yet supers is still one of my favorite genres.
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