Spinal Mount rules
When and where did spinal mounts get introduced? I have seen references to them but cannot find the rules anywhere.
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Re: Spinal Mount rules
Thank you.
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Evil Stevie Returns: Three Combat Options from the Original Designer
Autoduel Quarterly Vol. 10, No. 4 Winter 2042 (1992) * Lockdown Mode * Spinal-Mounted Weapons * Rocket Sidecar Warehouse 23 http://www.warehouse23.com/products/...ber-10-slash-4 DriveThruRPG https://www.drivethrurpg.com/m/product/229970 |
Re: Spinal Mount rules
And the rules you need to to make that van from the story Paint it, Black....spinal mounted 75mm tank guns...
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Hiy'all, is there anything for spinal mounting for motorcycles/ trikes or are we stuck with having Fixed weapons? Asking for a friend :-) ...
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The article mentions vehicle, not car so you could use them with trikes and bikes (and presumably helos, boats and other exotica). I couldn't find anything in the ADQ&A stating otherwise.
You might have to do some reading across to decide which vehicle equates to each specified car (for example where a weapon has a hazard for firing). I suggest you use the turret table. Whether it is worth doing is another matter :) Not sure what your reference to Fixed Weapons meant? We use homebrew rules for fixed weapons on cycles, but I am unaware of any official ones. |
Re: Spinal Mount rules
Thanks Swordtart, I hadn't noticed that the article wasn't specific as to vehicle (with the size of the weapons I just assumed they were for cars and larger), I'll re-read the article properly with a rule lawyers eye :-)
In my defence I was distracted by the Rocket sidecar and Big Guns I was after squeezing a slightly smaller Fixed "big gun" onto a retro manual geared bike somehow by shaving a bit weight here, a bit of space there and have an amount of House Rules from the interweb Tinkering around with found House Rules I could have a Fixed RR for 150wt plus ammo, but still for 2 spaces alas, for example Always open to more House rules though, bikes have it tough! |
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