| ericthered |
04-22-2022 09:30 AM |
Re: How to model SUPER strong and fast characters?
Quote:
Originally Posted by sir_pudding
(Post 2426884)
You probably don't want to allow DX 50. Even truly over-the-top games should cap DX, HT, and IQ around 20.
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Cap them at 20? No. But 20 is super high, and things start getting over-the top there. 50 is wildly excessive. 500 is.... weird. I could see a game played in the 20-40's range. 500 is wildy out of Gurp's normal scope.
Quote:
Originally Posted by Plane
(Post 2426911)
If everyone has DX50 not really sure what problems it creates, you just end up having people take -40 deceptive attacks to give -20 to your skill 30 parries.
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Yeah, so rising DX and weapon skill works fairly well, you just have to do more math with deceptive parries.
I know of at least forumite who runs games that routinely hit 40's in skill levels... I consider him to be playing a different sort of game than the rest of us. A fun game from the sound of it, and I know it can be done... but 40's is a different matter than 500's.
Why do these characters have 500's?
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