Re: Edged Rapier
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In Rapier mode the blade is fully extended and even horizontal and weapons are deflected with the "foible". In Broadsword mode the stance is not so thrust heavy and weapons can be deflected with the "forte" which is the stronger and stiffer part of the blade nearer the hilt. |
Re: Edged Rapier
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Also, MA page 122 expands the details: "...Any weapon that also works with a non-fencing skill – meaning any skill other than Main-Gauche, Rapier, Saber, or Smallsword – has a mass distribution that lets it parry flails at the standard -4. Examples include the short staff, which can use the Smallsword skill or the Shortsword skill (treat it as a baton), and any rapier heavy enough to use with the Broadsword skill." |
Re: Edged Rapier
Honestly, the flail rule isn't super realistic for any weapon and seems to mostly be a way to make flexible weapons seem cool and different.
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Re: Edged Rapier
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So, to the OP: If you go by Martial Arts, your edged rapier can parry flails normally, regardless of skill. |
Re: Edged Rapier
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The Definitive Official Published Answer for DFRPG is that the Edged Rapier used with the Broadsword skill has Parry 0 (can parry flails at -4), but if it is used with the Rapier Skill it has Parry 0F (cannot parry flails). |
Re: Edged Rapier
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For DFRPG, I think you've got the right answer... So, a DFRPG fighter with an edged rapier and Rapier-18 skill only, wanting to parry a flail, could use Broadsword-14 (default from Rapier) to parry, with a Parry of 14/2 + 3 = Parry 10, -4 vs a flail = 6 or less, before any other mods. I hope I've got that right. (And if I do: That poor Parry is better than no Parry at all using Rapier skill, but I'm thinking a Dodge is the way to go here.) |
Re: Edged Rapier
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