Do your players draw maps?
For some reason my players refuse to draw proper maps. They want me to do it instead.
What about your players? |
Re: Do your players draw maps?
I've got one player who will do mapping stuff spontaneously, but its usually for the interior of ships, vans, and building the players own.
On yard by yard or building level, if players are giving me maps, its usually because the situation is confusing, and therefore most of those maps are wrong. So I end up making a correct version. Usually, its not high quality. Thus I make most of those maps, because as the GM I am trying to communicate something apparently tricky. I've had maps that are higher quality and used throughout the game, but those are usually campaign artifacts generated beforehand, or they are shared documents all the players can edit. I'll start out the stub, and then the players add stuff as its discovered or write down notes about locations. But even then I do most of the work, because I know all the details and writing the map is often quicker than describing all its features to the players. |
Re: Do your players draw maps?
Depends on the campaign. In games where getting lost in Mazes is a feature, then yes.
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Re: Do your players draw maps?
Maps of what? Old school dictates that they map dungeons themselves - although using their character's mysterious ability to see in 5' or 10' squares.
Terrain or overland maps ... vary. There's' a whole "reliable narrator" thing to be discussed when it comes to how well PCs know geography ... and if they would even recognise a map if you slapped them with it, especially in primitive cultures. Even characters who understand the basic idea of a map might struggle with recognising a location from any given example ... go and look at some of the weird looking things our ancestors used and try to imagine finding your way with that. So what are the implications for player knowledge - do you show them your campaign map, or tell them that their character knows that "Northburg is about a week North-East up river from Thistown, and from there it's two day's ride North to Dumpsville and the entrance to the Arschloch Pass"? Tactical maps, if used, are the GM's responsibility. |
Re: Do your players draw maps?
GM usually has a basic map of the land, but PC's often rely on memory, the few roads, more often rivers, or have a guide, usually reliable, who is using his long experience of Orienteering and Astronomy (not forgetting the seasons and knowledge of how people travel) to get them where they want to go.
Maps tend to be as older maps in Britain were; the route measured in days of travel, the drawing is of a road and the towns on them, with branches off requiring a local guide, and venturing into unknown areas often the source of adventure. It's not a literate society, and writing is usually on permanent markers such as border stones, so the route may be simply described; 'east to Goldenstone, the King's Road to Aillel's Ford, at the stone, turn sunwise to the Downs' hollow-way, then ask for Hrothcaister'. I find players tend to recall these imperfectly, leading to adventure! ;-) |
Re: Do your players draw maps?
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For games in real-world settings, the characters usually have a reasonably accurate map from in-game sources, and I'll just screen-share the relevant bit of an online map. |
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Re: Do your players draw maps?
Maps are a classic case of 'a picture is worth a thousand words'. The easiest way to give the players sufficient information to draw a map is... draw the map yourself.
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