Horses as Power Items
The rules on p. 115 says no living creatures, but would it break anything to change that rule? I have seen the rules for customizing horses in Doug's Bestiary and calculated that the best horse - the Shadowfax, if you will - would cost in excess of $150,000. That's a nice Power Item.
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From a player's perspective though, it seems like a bad choice. There are lots of places you might want to go you can't take a horse - like inside a building or dungeon. I'll admit DF is a little unclear on it, but I'd certainly rule you have to be able to touch your Power Item to use it. |
Re: Horses as Power Items
DFRPG is a version of the GURPS Dungeon Fantasy line without all the "under the hood" stats showing. But if you look at GURPS Dungeon Fantasy 18: Power Items, mounts are expressly forbidden as power items:
"Any discrete, unliving object can be a power item. This rules out uncontained powders, liquids, and gases; energies and force fields; and abstract concepts. It also forbids pets and mounts (a familiar can provide an Energy Reserve instead; see GURPS Dungeon Fantasy 5: Allies) ...." $150K seems like too nice a power item to me - if it can also run and fight like an Ally.... That's an ER of 65 that the horse somehow has... But can't use.... But that the rider can use.... It seems unbalanced. Nothing like a Powerstone at all, which is where the inspiration for Power Items came from in the first place. |
Re: Horses as Power Items
What about a Golem in the shape of a horse? those things are crazy expensive, though possibly the rule on magic not counting for price is relevant (no sure since I think that applies to enchantments to improve the item, not magic used to create it).
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You probably also don't want a power item that will inevitably die.
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That's why fourth edition GURPS changed based Fatigue on Health instead of Strength.
I recall a campaign, long, long ago where a player character and his familiar would change into elephants to cast enchantments. |
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Power Items can be useful, and at lowish levels, they're pretty consistently useful items. My DF elementalist has his in an very custom axe, and I've seen people recommend armor as a good target. On the other hand, the potential to buy the horse as an ally gives me pause. What's the value then? does the cost of the horse apply in a world where people ride griffons and even occasionally dragons? What if the mount is a willing companion, not a "possession". Which is probably why pets and mounts are forbidden. |
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