| Varyon |
02-16-2022 07:48 PM |
Re: Gear Rifles - design assistance requested
Quote:
Originally Posted by whswhs
(Post 2417051)
Have you looked at GURPS Low-Tech itself? Page 79 has all sorts of devices for readying a crossbow or catapult to fire at a higher ST that the user's unaided level. See in particular the windlass and cranequin.
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While I wasn't looking directly at them, I'll note that the windlass involves the same time multipliers as what falls out of my system, undoubtedly due to both being based on the same concept - that is, x1.5 to ST (and thus x2.25 to BL) is x2.25 to draw time, x2 to ST (x4 BL) is x4 to draw time, etc. So, I think my time ideas are on the right track. Arguably, it should use the doubled times of the cranequin, as it's only a single crank rather than the two of a windlass, but I'm willing to let that pass.
... of course, while looking up videos of windlasses to confirm that they have two cranks, I came across this gem. Yeah that's... that's a gear rifle. Shooting bolts, but a gear rifle (maybe the makers read the same thread I got the idea from? It was a gear bow there...). It's designed quite a bit differently from mine, however - but I think for DF, I kinda like my design better. But I'm biased.
Quote:
Originally Posted by Anthony
(Post 2417063)
Actually, you can do the mechanical equivalent of a coilgun, though engineering it at TL 4, or even TL 6, is pretty optimistic.
The basic idea is that you have a pair of rails, with gears between the rails (probably more of a one-way gear, as it meshes more easily that way). The projectile is designed to slide along the rails, and has the ability to catch on the gears.
Now for the tricky engineering: each gear spins faster than the previous one, and thus as the projectile proceeds from one gear to the next, it is accelerated. Get the timing right, and you've got a mechanical linear accelerator.
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Again, the idea isn't to have a mechanical coilgun, just a gun that uses mechanical energy instead of chemical. One of my other ideas was to have a piston (possibly telescoping, so it didn't stick out the back when not in use) that would engage gears much as you're envisioning the projectile doing, with the piston pushing the projectile forward. That would probably work a little better using the idea of a cup (basically, a small piston that gets carried forward by the sequence of gears), but I don't like the extreme precision that would be necessary to get the teeth of the gears and the slots on the piston/cup to line up as well as they'd need to, in addition to needing gears spinning at different speeds (for an accelerating effect), and the weight of having gears going all the way down the barrel (plus having each gear linked to the battery in the stock). What I like about the "chaingun" idea is that it's relatively simple - just gears in the stock spinning to spin a linked chain.
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