| Polydamas |
01-14-2022 06:55 PM |
Re: Visible Warrior Invisible Sword
Quote:
Originally Posted by Farmer
(Post 2411541)
Yep. I think the GM needs to assess the situation, perhaps even on a turn by turn basis, to review modifiers.
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I agree that somewhere between -4 (they step into measure and attack, you don't know what weapon they have or how long it is) and +0 (you are in close combat with them) seems reasonable.
In real fighting against things which move too fast to see and respond to such as spear thrusts, a common tactic is finding the sword: put your weapon between your body and their weapon, close to it or touching and with an advantage in leverage, so you can feel what they are going to do. If I ever reworked the weapons skills, I would probably have a class of skills like Rapier and Spear which assume that you lead with the weapon point-in-line. Those skills would probably have lower penalties to defend against this hypothetical invisible weapon.
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