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-   -   Holy Skills (Esoteric Medicine and Exorcism) and Power Investiture question (https://forums.sjgames.com/showthread.php?t=173565)

psydraco 06-07-2021 02:04 PM

Holy Skills (Esoteric Medicine and Exorcism) and Power Investiture question
 
Hi, friends!

Does this two skills gain bonus from Power Ivestiture (Holy)?

As in Adventurers p. 20
Quote:

Add its level (maximum six) to all rolls required to use Holy abilities.
So it does not include the two Holly Skills Esoteric Medicine and Exorcism because the book separete Holy Skills from Holy Abilities?

Or I can consider Holy Skills as Holy Abilities and, for example a Cleric can have Healer and add both PI bonus and Healer bonus to Esoteric Medicine?

Thanks!

Celjabba 06-07-2021 02:18 PM

Re: Holy Skills (Esoteric Medicine and Exorcism) and Power Investiture question
 
Quote:

Originally Posted by psydraco (Post 2383074)
Hi, friends!

Does this two skills gain bonus from Power Ivestiture (Holy)?

As in Adventurers p. 20


So it does not include the two Holly Skills Esoteric Medicine and Exorcism because the book separete Holy Skills from Holy Abilities?

Or I can consider Holy Skills as Holy Abilities and, for example a Cleric can have Healer and add both PI bonus and Healer bonus to Esoteric Medicine?

Thanks!

The PI bonus doesn't add to Exorcism or Esoteric Medicine.

Neither the template nor the sample characters show it, anyway.

psydraco 06-14-2021 04:19 AM

Re: Holy Skills (Esoteric Medicine and Exorcism) and Power Investiture question
 
Thanks! I was thinking this way but I was afraid of beeing unfair so needed proper confirmation.

tbone 06-14-2021 10:04 AM

Re: Holy Skills (Esoteric Medicine and Exorcism) and Power Investiture question
 
Quote:

Originally Posted by psydraco (Post 2384177)
Thanks! I was thinking this way but I was afraid of beeing unfair so needed proper confirmation.

Yep, Celjabba has it right. If you want to see the official word from Kromm about clerics' special skills not receiving the bonus from PI, see this thread:
http://forums.sjgames.com/showthread.php?t=166690


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