Re: Corco's Villa (OOC)
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And the mission is complete!
Five points each. |
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Added Filch [1]
Improved Pickpocket to [2] |
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Vassarious hasn't expended any points yet and this brings us to 13, so let's take the current:
Ultimate Combat Style! - DX! - 14 [48] Karate (Improved from Style! Default) - DX/H - 16 [8] And improve the Style by a level while keeping the Karate level constant: Ultimate Combat Style! - DX! - 15 [60] Karate (Improved from Style! Default) - DX/H - 16 [4] That costs 8 points, leaving Vassarious with 5 points, I will remove the active shapeshift penalty by putting [3] into the technique, and reduce the improvisation penalty adding [2] to that technique |
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Suggestions are very welcome! Prophesy is tricky, and whenever you prepare for it, your find you've prepared for the wrong interpretation. If all we really know about the mission is that we go and stuff goes down for a maybe god-king, then we have to go and see what goes down for who! I think finding a local witch or seer that can help is a good move regardless, so staring there works for me. |
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Anyway, up for proceeding either way. |
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1) Babylonian 2) Court Babylonian (Meaningful distinction?) 3) Greek 4) Anatolian (same as Greek?) 5) Balkan (same as Greek?) 6) Persian (Erased by Babylon?) 7) Afghan/Central Asian 8) Chinese Obviously we don't need all of them (probably a minimum cut if we went with Balkans is 1, 3, 4, and 5, while China is 1, 6, 7, and 8 Quote:
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The Balkan Language is Thracian The Most notable Anatolian Language would be Hittite, though some Greek is relevant there. The dominant Iranian Language is Elamite The other really big language in the Bablyonian empire is egyptian, but there are lots and lots of little languages: this is before the great empires homogenized the languages of Eurasia. Quote:
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1) Babylonian 2) Thracian 3/4) Reserve (Maybe Hittite, or maybe we should spread to maximize language coverage?) And a route plan of something like: Meet a witch at the Hellespont, travel across Anatolia by V-Griffin to Babylon, ring the bell and take the prize. Quote:
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The fight with the shape-shifting demons gave me a new appreciation for the "Wizard's duel" that's all just about changing forms. |
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I'm going to be slow to non-existant over the next week. Thank you for your patience.
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What language will each of you be mapping your Thracian and babylonian to? I'm anticipating V using english for Thracian and Draconic for babylonian, and Halcyone using Arabic for Bablyonian (for irony) and Welsh for Thracian.
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This is something we consciously have to do? I assumed it was a magical background thing.
This is concerning as we're basing our decisions on where we are choosing to start, but the actual person we're here to help overthrow may be on the other side of the world, so if we pick all local languages to Babylon we could be out of luck for where we really need to be. Isn't that correct? Can that "mapping" be reset later? I'll try and find some time to go back and read the IC and verify if we have any indication of if this is the place we actually need to be... maybe I missed it. |
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You don't have to assign them all at once. Quote:
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I think its more Greek Mythology or 1700's divine wrath. Biblical is more like the falling objects curse. Unless you count "fire from heaven". Yes, witches can remove other witches curse... if they're strong enough. Swearing by the curse makes it particuarly difficult to remove. Its basically a quick contest with a bunch of modifiers for time spent, if the person swore by the curse, and so forth. You can get a bonus for picking a weak curse (may birds poop on your head!) or a shorter duration (one year is +2, one week is +6). The caster gets a basic +4 to the contest. The Villa can clean anything up in a day or so... at least for other worlds. |
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Matrix, did I miss your form?
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Sorry! I forgot to supply it.
Vassarious will be using the Genesis base from but swap out the universal appearance [15] for Voice [10] and Attractive [4] so they are pleasent but not so memorably striking. |
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Posting this here for easier reference
My last Impulse Buy point use was post 1185 annotated in post 1188. http://forums.sjgames.com/showpost.p...postcount=1188 Impulse Buy point Status: Ultimate Combat Style! - 3 of 4 available - 1 used in Post 1151 - Refreshes on Post 1271 (the next IC post) Face Man! - 1 of 1 available Hunter! - 0 of 1 available - 1 used in Post 1185 - Refreshes on Post 1305 Occult! - 1 of 1 available Tradecraft! - 1 of 1 available Destiny - 3 of 3 available |
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I've set refresh at 120 posts, so you certainly have it back. Ironically, the last time you used it was... very close to the same situation. |
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It was more of a meta comment...
He is to swear on getting his goals accomplished... If it is not good enough for us to do the same, I suppose having their enemies find them is fine. |
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I hope that helps. Quote:
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How about if there is betrayal, more harm will come to the betrayer than the betrayed?
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"May any harm a betrayer of this pact inflicts be answered twofold in kind upon themselves" |
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I am getting married on Friday and heading off to my honeymoon Saturday. I am not sure how often I will have a signal or inclination to be online, so my posting may be impacted!
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I will also be a slow poster for about a week, starting Friday and ending Thursday. |
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Best of luck and all that.
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Reunited with my highschool sweetheart and finally tying the knot! I'm getting married in a matter of hours! |
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Did I ever write down the regeneration rate for immortals?
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Matrix, its your go, I think. (no pressure, just letting you know where things stand)
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How deep a hole do you think a SM +3 badger dig and fill in given a few hours?
We've let Yi see guns, should we reveal the shapeshifting? EDIT: Quote:
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I will be slow posting this week and next week. We'll see how much I do or don't do, but warriors of hondon takes priority since it just barely started. Not great timing but that's when it happened. I'll try to get you guys a couple times though.
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I will post slowly until the new year.
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If you want to hang out in a tavern and wait for fate, that's doable.
If you want to start building a rebellion with an alternate government system, you can do that as well. If you want to head back to Corco, that's an option. If you want to keep trying for Bel, go right ahead. I will confess I'm trying out an experimental format here. If its not working, let me know. |
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It's really not working for me, I've been very frustrated on this one.
We did not have a clear mission and we decided to come and let fate lead us, but it really hasn't (or maybe I'm missing the point and it HAS and we're about to step into fulfilling the destiny, but there is no seeing it until after it's done... so... Frustrating.) It is 250 posts later and I don't feel like there's any indication of if we're on the right path. Maybe frustration is the feature and not a bug here, because it is about Prophecy. I may just be looking at it wrong. When do prophecies ever make people happy? |
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TGLS?
I'm currently thinking over a couple of different new scenarios to run. Corco pulling you out of this isn't that hard to arrange. And I can come back to this after time has passed, which will be interesting. |
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Sigh
Wish I was a little quicker here. Could have gone with, "No, but it looks like you're the guy who killed our friend." |
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You still can... Go ahead.
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What now? |
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We are on this world to shake a spear to bring the downfall of someone we have already met. We know absolutely nothing more than that. We have no real indication this is the guy. |
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1) Peasants 2) Immortal soldiers 3) Innkeepers 4) Two freelance fortune tellers 5) The city witches of Thrace 6) Yi If it isn't Yi, who is it? If Bel came, surely Yi would have recognized him, so as one of the immortal soldiers it seems out there. The rest don't make sense at all. |
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We can't attribute any of that to Yi any more or less than anyone else we've encountered.
I agree that of all the mostly empty bad assumptions, Yi remains the likely to be to least mostly empty bad assumption. That still doesn't mean that attacking him is the way this gets resolved. It's still all just a pile of speculation. |
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Well there you have it. The man's killed at least two people.
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Go ahead and take the lead TGLS... I'm too paranoid we're in gotchaland and every choice is the wrong one.
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With the decision that Vassarious could have looked ahead a bit with the detect, I'd like to make a few updates to the current template if I'm being allowed to do so, since they would have had the foresight of the results.
Spoiler:
I also want to verify the armor... Does Vassarious have any? I would presume they at least have their advanced vest since it's concealable. I'm also fuzzy on our turn economy, Vassarious has taken two turns of actions and I felt like Halcyone was ahead by several when I posted in the IC, and then just took three more... |
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I don't know where my head's at today! I'm just all over the place. |
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I think it is Vassarious' action, but I wanted to verify what they can sense and if they are grappled or immobilized before proceeding.
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Ghost weapon... the advantage is from Monster hunters, so V has seen it, and its a trait, not a spell. Its a mysticism ability, not racial though.... I'll allow it. Quote:
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Okay, if Ghost Weapon is fair game, we will call it
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That feels weird... if you think it's lame, I'll drop the Inner Alchemy it for something less so (later). |
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20 is a master. I couldn't touch him with a -8 to his defenses. |
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I thought you were saying he had a 20 parry... |
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Sorry about the delay, a combination of personal and internet issues. Your patience is appreciated.
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I suppose in the end its capped by the rule of 16. I didn't expect to have to calculate the bonus, because I didn't expect her to roll a 7. I also read your roll wrong and thought you rolled 14 (you rolled an 11, 14 is skill). Her will is 15 (she's a witch!) I noticed the flourish, it was nice She is intimidated, but not cowering... you'll note she's not threatening curses or insisting you go away. |
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2 things....
1 - The rule of 16 only applies to resisted supernatural abilities, not general skill contests. 2 - Intimidation is not a contested roll anyway. It is pass/fail unless you're using it on a group in the Basic Set. |
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