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the_matrix_walker 03-17-2022 01:14 PM

Re: Corco's Villa
 
I have some of the templates and working versions scattered on extra tabs on my character spreadsheet. I'll clean it up for easy reference. We really only need to include the ones memorized, as improvised forms are throw-aways.

We really only need to make a list of what you don't want to see since they have access to unlimited and improvised forms.

The difference from the last time I did the weapon was to better the range and tighten the grouping so they fire more simultaneously. (Making the rapid-fire into very-rapid-fire, and using long-range.) So it's a combo of improving the hand-eye and maybe that he can extrude them a bit more efficiently than the last time I did the "Shuriken/Bladed hands/Long Knife" pseudo-simulation. The original weapon was able to do Kusari styled attacks as part of the list, the "Shuriken/Bladed hands/Long Knife" ones are the toned-down versions.

Let's go with this instead and have V reinforce their toughness instead:

ST 20
DR 5 (Tough Skin, -40%) [15]
Elastic Skin [20]
High Pain Threshold [10]
Injury Tolerance, Homogenous [40]
Injury Tolerance, Unbreakable Bones [10]
Injury Tolerance, No Brain [5]
Resistant to Metabolic Hazards +8 [15]
Shuriken / Bladed hands / Long Knife : Impaling Natural Attack (Armor Divisor (2), +50%; Extra Damage Type, Cutting, +20%; Extra Reach, C, 1, +50%;Good Defense, +2 to Parry, +60%; Hidden, +20%; Increased Damage, +2 per Die, +120%; Ranged, +100%; Ranged, Reduced Range, 1/2, -10%; Ranged, Increased Range, 1/2D x5, +10%; Ranged, Rapid Fire, RoF 3, +50%; Swing Capable - Cutting) [48]

ericthered 03-18-2022 11:12 AM

Re: Corco's Villa
 
Even non-memorized templates are useful, because they've been vetted.


You're tracking them then. I'll should probably track them as well.


The new template looks good. Pushing up the "shriukens" that much past actual shriuken stats looked wrong.

the_matrix_walker 03-18-2022 11:31 AM

Re: Corco's Villa
 
Quote:

Originally Posted by ericthered (Post 2420694)
The new template looks good. Pushing up the "shriukens" that much past actual shriuken stats looked wrong.

Eh, it's just a name for a rough basis of simulation. They are not really shuriken, and they are not going to equal a rifle, so I'm not sure why it matters. Would it be better for you if they were spikes or bone projectiles?

The fluff could be that he keeps enough air elemental aspect to use the winds to guide and strengthen their path, or just a touch of TK from a Monster hunters PSI to do the same, or he could be optimizing chi flow etc etc.

ericthered 04-05-2022 09:49 AM

Re: Corco's Villa
 
Quote:

Or Mithral or Uru or a titanium alloy from another world... It's a big universe, and what the material might be is partially worldbuilding and require GM approval, so I was going with adamantine, but whatever. A barrier is probably not the best idea anyway.
I prefer to have seen the world before using materials from it, rather than using any possible world as a book. Right now he has three worlds to pull from: his home world, the monster hunter world, and the maximus skerry. Vassarious's home world does seem like the sort of place that has adamant rock though.



Quote:

Originally Posted by the_matrix_walker (Post 2420697)
Eh, it's just a name for a rough basis of simulation. They are not really shuriken, and they are not going to equal a rifle, so I'm not sure why it matters. Would it be better for you if they were spikes or bone projectiles?

if they're doing cutting damage, they can be considerably better than a riffle. Fluff matters, so yes, spikes or bone projectiles work better for a rapid fire weapon. And is totally something I can see on a monster hunters world from weirder spirit warriors. They wouldn't do cutting, of course, but impaling.


Quote:

The fluff could be that he keeps enough air elemental aspect to use the winds to guide and strengthen their path, or just a touch of TK from a Monster hunters PSI to do the same, or he could be optimizing chi flow etc etc.
For attacks, lets keep them the same as the base form: Use the same stats and fluff the genesis angel-demon or some other creature he's encountered uses. He can mix and match the attack with the body, but I'd prefer to avoid attacks that are hybrids of two forms.

ericthered 04-06-2022 09:39 PM

Re: Corco's Villa
 
Sorry for the delay: I will post sometime friday. I have a lot going on and the next post is not trivial. I look forward to it and thank you for your patience.

TGLS 04-06-2022 11:23 PM

Re: Corco's Villa
 
Welp, it's kind of funny both threads hit a decisive moment at the same time. Take care of yourself, sometimes hobbies have to come second.

TGLS 04-14-2022 01:19 PM

Re: Corco's Villa
 
I originally came up with a different story before deciding it was too ridiculous.
Quote:

"I take it that you didn't get the memo."

I pause just long enough for him to respond with something like, "What memo?"

"Well, you see, we've had a lot of issues with people following cleaning signs around here, especially the real high up priests. They're always insisting that we just clean up after them instead of taking a slightly longer route. It's getting to the point where we might need to expand the janitorial staff just to compensate for all the wasted time!"

"We've come up with a new initiative. To ensure that the cleaning process proceeds smoothly without delay, temporary barriers are to be installed in lower traffic locations during cleaning. We set them up just before we start cleaning, and when we're done we pull them down with the help of a special solvent. Easy as cake. Most of the other areas where we've been doing this are a lot more obscure, like [random obscure area in temple complex], so I'm not entirely surprised you haven't heard about this."

Research to have remembered an obscure area, Memetics! to sell this crazy nonsense

ericthered 04-18-2022 08:09 AM

Re: Corco's Villa
 
Quote:

Originally Posted by the_matrix_walker (Post 2425005)
Pure gold from Halcyone!


Yeah, I was debating rushing through the conversation, and I'm really glad I didn't!

the_matrix_walker 04-28-2022 04:20 PM

Re: Corco's Villa
 
Quote:

Originally Posted by TGLS (Post 2427825)
I glance out of the corner of my eye, noticing the shifting.

"Not even your final form, eh? But construction foam?"

I pause, not expecting an answer.

"This is the only way, isn't it? Hopefully they'll let you use a healing temple after this."

Expanding out and pushing them away and making them fight through to get back to where you are working on the wall was the best delay tactic I could come up with...

V can't respond verbally right now of course but can still receive any advice if you can think of any other options.

TGLS 04-29-2022 11:51 AM

Re: Corco's Villa
 
I only really said anything because I felt it'd be weird to say nothing.


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