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-   -   TFT Homegrown Extras (https://forums.sjgames.com/showthread.php?t=172757)

noirFan 03-31-2021 07:24 AM

TFT Homegrown Extras
 
I will be starting up a TFT campaign with new players once we once again can play face-to-face. I’ve been working on ways to make it easier for them to get a hang of the game. Here are some of the game aids I have come up with that I would like to share.

This is a TFT Character Sheet PocketMod patterned after the Character Journal
https://www.dropbox.com/s/djoghmznam...urnal.PDF?dl=0

This is a PocketMod summary of TFT. I created this to give my new players an idea of how the game works.
https://www.dropbox.com/s/ww84egjhk1...Start.pdf?dl=0
I also have a full page file of this document that I will post later.
Magic Basics... first draft.
https://www.dropbox.com/s/97gjrc00oi...asics.pdf?dl=0
I also have a full page document for this PocketMod to be posted later.

This is a PocketMod list of the combat options available to a player. (Will be removed if I have broken some rule with respect to posting rules details).
https://www.dropbox.com/s/7zffdusttn...tions.pdf?dl=0
I’ve also made a whole set of re-designed Option Cards.

For anyone not familiar with PocketMod files, this is instructions on how to cut and fold a pocket mod.
https://www.dropbox.com/s/dh6mi7web7...oFold.jpg?dl=0
https://pocketmod.com/howto
To help with folding, score... not cut, along the fold lines.

Here is a couple of indexes that I thought would be useful:
Index of TFT Spells: https://www.dropbox.com/s/j8iuiky2ow...Index.pdf?dl=0
Index of TFT Talents: https://www.dropbox.com/s/7razinslsz...Index.pdf?dl=0

Here is my 2nd draft of status counters for figures in combat. They have been designed to be printed on 3" x 5" adhesive labels.
Note that the front and back images are reversed so that the labels can be affixed to either side of the card.
Front1: https://www.dropbox.com/scl/fi/xq4u7...eq5kiwx9o&dl=0
Back1: https://www.dropbox.com/scl/fi/p6nif...x553852bn&dl=0
Front2: https://www.dropbox.com/scl/fi/oaofa...8cy4rxgga&dl=0
Back2: https://www.dropbox.com/scl/fi/jvqff...ftg1jeqj4&dl=0

These are masks for the Character and Adversary cards from the Decks of Destiny and other sources. Use them to show the illustration on the card without revealing the other details of the character/creature. I recommend printing them on cardstock.
Mask 1
https://www.dropbox.com/s/11jxluuz7p...sks-1.jpg?dl=0

Mask 2
https://www.dropbox.com/s/pqhj5v8crv...sks-2.jpg?dl=0

A full page (draft) beginning character (32 pts) Professions sheet based on the WFRP 1st ed Careers, with only IQ 12 or less Talents.
https://www.dropbox.com/s/jgbsj4l3ro...sions.pdf?dl=0

Comments and suggestions on these aids and ideas are welcome.

larsdangly 03-31-2021 09:01 AM

Re: TFT Homegrown Extras
 
Cool! You've really put a lot of work into these. I'm curious to see your careers work up, as expanding jobs for the campaign game is something I've put a lot of time into.

zot 03-31-2021 09:55 AM

Re: TFT Homegrown Extras
 
Really cool!

amenditman 03-31-2021 03:04 PM

Re: TFT Homegrown Extras
 
Really good work. Useful for intro of new players.

Shostak 03-31-2021 08:28 PM

Re: TFT Homegrown Extras
 
These will come in handy with my library TFT group--there are always beginners.

noirFan 04-03-2021 07:12 AM

Re: TFT Homegrown Extras
 
Note above... two more files have been added: Magic Basics PocketMod and Beginning Professions sheet. Enjoy.

noirFan 05-07-2021 06:11 PM

Re: TFT Homegrown Extras
 
Minor correction made to the Quick Start pocketMod.

Scintillant 07-05-2021 06:54 PM

Re: TFT Homegrown Extras
 
Thank you, these are really great! Looking at them casually as I downloaded them I saw a typo on the professions sheet for the the "Wizardly Theif". You may want to run spell check and update the DropBox files.

noirFan 07-10-2021 01:16 PM

Re: TFT Homegrown Extras
 
Quote:

Originally Posted by Scintillant (Post 2387142)
Thank you, these are really great! Looking at them casually as I downloaded them I saw a typo on the professions sheet for the the "Wizardly Theif". You may want to run spell check and update the DropBox files.

Scintillant, thank you for the find (and the compliment). My fingers are too fat for my own good. The document has been spell checked, correction made and file uploaded. I welcome any feedback, especially grammar and spell corrections.

Draygon 09-08-2023 09:14 PM

Re: TFT Homegrown Extras
 
Thank you, these are great aids!

stefanj 09-06-2024 10:09 AM

Re: TFT Homegrown Extras
 
Very neat. Saved.

phiwum 09-12-2024 04:46 PM

Re: TFT Homegrown Extras
 
The Hunter profession lists Bow at a cost of one talent point. That should be two, per RAW.

David Bofinger 09-14-2024 02:12 AM

Re: TFT Homegrown Extras
 
Thoughts on the professions:
  • Bit surprised the alchemist doesn't have, well, Alchemy. The Alchemist is more like a chemist's assistant.
  • Toughness as described doesn't make sense for blacksmiths but as it works maybe does. It's weird.
  • The beggar appears to be a thief who uses beggar as a cover. A real beggar might have Charisma? I think call the professions what they are, rather than euphemising.
  • For the boatman Swimming I might believe but Diving seems to be going overboard. Sorry, I just needed to make a pun.
  • Cestus is a weird choice for a bodyguard? Maybe Alertness? Maybe Knife, because he needs a discreet weapon.
  • The carpenter is mixed with a woodcutter.
  • Engineers maybe should have Mechanician, rather than trap-specific abilities?
  • It seems in the spirit of the proposal for fisherman to have Net.
  • They way Engineer works in TFT isn't all that gadgeteerish.
  • I like the grave robber.
  • Thought the herdsman might at least have the option of Horsemanship. Maybe there should be two herdspeople, one for settled folk and one for nomads or wild west types, and the second has a horse.
  • Physicker's student has Streetwise? Why?
  • The martial wizard probably should have Staff, it's usual for combat wizards in TFT and very much fits with the high ST. If anyone doesn't need Staff it's the apprentice and the town wizard.
Some ideas for other professions:
  • Courtier's Assistant / ST 10 DX 11 ( ) IQ 11 / IQ 8: Literacy (1); IQ 11: Detect Lies (2); IQ 11: Writing (1); IQ 11: Courtly Graces (1)
  • Second Storey Man: ST 9 DX 14 ( ) IQ 9 / IQ 9: Climbing (1); IQ 9: Alertness (2); IQ 9: Recognize Value (1); IQ 9: Streetwise (1) (focuses on places that have been left unlocked because they are hard to reach)
  • Burglar : ST 8 DX 13 ( ) IQ 11 / IQ 9: Detect Traps (2); IQ 9: Recognize Value (1); IQ 9: Streetwise (1); IQ 10: Remove Trap (1); IQ 11: Locksmith (1) (focuses on places that have been locked but don't have guards in the actual room)
These have issues
  • Spy : ST 8, DX 10 ( ) IQ 14 / IQ 8: Literacy (1); IQ 9: Silent Movement; IQ 11: Detect Lies (2); Silent Movement (2); IQ 12: Stealth (2); IQ 14: Disguise (2) (a bit over the top for a starting character?)
  • Academic Wizard: ST 9 DX 11 ( ) IQ 12 / IQ 8: Literacy (1); IQ 12: Analyze Magic (1) (Hard to represent in TFT)
  • Industrial Wizard: ST 8 DX 9 ( ) IQ 15 / IQ 8: Literacy (1); IQ 14: Weapon/Armour Enchantment (1); IQ 15: Create Gate (1) (I guess this doesn't work)

noirFan 09-16-2024 04:55 PM

Re: TFT Homegrown Extras
 
Quote:

Originally Posted by stefanj (Post 2536569)
Very neat. Saved.

Thanks for the shout out on discord.
Did you fold the pocket mods correctly ?
https://www.dropbox.com/s/dh6mi7web7...oFold.jpg?dl=0
https://pocketmod.com/howto


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