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-   -   [Thaumatology] Magic Item Design Game (https://forums.sjgames.com/showthread.php?t=171284)

Donny Brook 08-11-2021 07:05 PM

Re: [Thaumatology] Magic Item Design Game
 
The Eye of The Storm is a bit of a misnomer. It is not an eye, and it is not the eye of a storm as that term is typically used.

Th Eye of The Storm is a monocle on a stick-handle. When held to one's eye it creates the same effect for the user as is she had cast an Invisible Wizard Eye spell, but...
-it costs no fatigue,
-it maintains indefinitely as long the user Concentrates and holds the monocle to her eye,
-it can be moved slowly or any speed up to instantaneously,
-it is simple and intuitive to control by the user, and
-it manifests only at the site of an ongoing battle (anywhere within and up to one mile from the edge of the conflict).

Next: Eofel's Elaborate Easel

Dalillama 08-12-2021 01:25 PM

Re: [Thaumatology] Magic Item Design Game
 
Eofel was a brilliant painter, most famous for his landscapes. He was always hiking off into inaccessible places looking for the best vantage, so the enchanter Prental made him a perfect portable easel as a courting gift. The Easel is infinitely adjustable, with as many points of articulation as needed for any position. It holds a canvas of any size up to 6' by 6' still at any angle and prevents paint from dripping off it. It has fold-out palettes which provide hundreds of shades of paint, and compartments for brushes. Finally, the whole thing can be folded into a 10" x 6" by 4" box with a carrying strap, and when folded weighs only 1 lb.

Next: Byron's Bracing Bubbles

coronatiger 08-15-2021 06:42 AM

Re: [Thaumatology] Magic Item Design Game
 
Quote:

Originally Posted by Dalillama (Post 2392275)
Next: Byron's Bracing Bubbles

It is said that this potion was originally meant as a prank, and its inventor, Byron, may or may not have been entirely sober when he created the first batch, late one night in the university's alchemy lab.

Byron's Bracing Bubbles looks and tastes like champagne, and is similarly intoxicating. While one is tipsy/drunk on this beverage, one gains a bonus to ST and HT equal to twice the penalty to DX and IQ.

Next: Fangs of the Medusa

vicious Violence 08-17-2021 01:58 PM

Re: [Thaumatology] Magic Item Design Game
 
Quote:

Originally Posted by coronatiger (Post 2392650)

Next: Fangs of the Medusa

Fangs of the Medusa is a Warhammer, forged from the metal extracted from Medusa's victims, it has a 1/4 chance of turning the victim into stone, or comparable to "rooted". The victims are frozen until the user is deemed unconscious. Fang's of the Medusa can only be obtained through death of the previous user.

Next Iron Basilisk Armor.

Varyon 08-17-2021 02:04 PM

Re: [Thaumatology] Magic Item Design Game
 
Quote:

Originally Posted by vicious Violence (Post 2392974)
Next Iron Basilisk Armor.

This is iron plate barding, designed for a basilisk. It is enchanted to automatically resize itself to scale with the creature wearing it, and also so that the handler it is attuned to is immune to the petrifying gaze and venom of the basilisk wearing it. It does not give the handler any degree of control over the basilisk, however, so he/she will need to figure that out separately.

Next: Drog's Disastrous Drugs.

Dalillama 08-17-2021 02:48 PM

Re: [Thaumatology] Magic Item Design Game
 
Drog is a goblin alchemist with less than the usual amount of common sense, and no scruples. He calls his shop Drog's Dandy Drugs, but his local reputation gave them a different name. He has a number of concoctions, among them
  • Tiger-strength Juice: Grants the imbiber +5 strength for 1d hours. The imbiber also acquires the disadvantages Bestial, Bloodlust, and Stubborn for twice the duration.

    Dr Drog's Cure-all Tonic: Eliminates all penalties from pain or illness, including permanent disadvantages (e.g. Chronic Pain) for 24 hours. The user is also Drunk during this time

    Drog's Fortifying Elixir: Gives +2 HT, High Pain Threshold, and Resistant: Disease for 12 hours. User is bedridden with malarial shakes for the next day after it wears off.

Next: The Three-fingered Glove

Hide 08-17-2021 03:50 PM

Re: [Thaumatology] Magic Item Design Game
 
Also known as the shocker, this glove covers your middle, index and pinky fingers. It grants you +4 in gambling, sleight of hand and sport games – billiards rolls.

As long as you wear the glove, you are also "Impressive", a distinctive feature (quirk) that makes you stand, but also gives you +1 to reaction rolls around gamblers and the like.

Next: The eye of the beholder.

Polkageist 08-17-2021 04:24 PM

Re: [Thaumatology] Magic Item Design Game
 
Quote:

Originally Posted by Hide (Post 2392986)
Also known as the shocker, this glove covers your middle, index and pinky fingers. It grants you +4 in gambling, sleight of hand and sport games – billiards rolls.

As long as you wear the glove, you are also "Impressive", a distinctive feature (quirk) that makes you stand, but also gives you +1 to reaction rolls around gamblers and the like.

Next: The eye of the beholder.

Lol, clever, also ew :)

The "Eye of the Beholder" is a mirror of great craftsmanship and beauty. As a magical foci, it can be used as a scrying tool and is enchanted as such to support that use. It's quite good at it owing to its quality and value, providing additional FP for scrying spells and spell maintenance.
However, it has a rather peculiar effect that's rather subtle and seductive. When not being actively used, but is being handled or otherwise viewable (say, on a table) it will show the user something (or someone!) that they find beautiful. What the mirror shows is always unique to the viewer, and two people gazing at the mirror at the same time can see totally different things. Distressingly, this effect has an engrossing effect on the viewer and can cause them to find themselves staring at the mirror for hours at a time fully entranced by the vision they see in the mirror. This strange power of the mirror has not directly caused harm to anyone, but the nature of the vision has fomented jealousy, sadness, and isolation among its owners over the ages. Whether this is something the mirror is doing, or simply the angst caused by seeing what you truly hold to be beautiful is not known.

Emerald Cat 08-17-2021 05:10 PM

Re: [Thaumatology] Magic Item Design Game
 
The previous poster failed to give a prompt for the next entry. To keep the thread going, I will make up an item.

The Platonic Eraser
This is a gaudy, hot pink eraser that appears normal at first glance. Rubbing the Platonic Eraser over text will cause it to permanently disappear. Text can be erased regardless of medium. Stone and wood will regrow to erase carving. Rubbing text on a computer screen will modify the underlying data structures to eliminate that text.

The main limitation is that the Platonic Eraser will never erase its user's words.


Next: the Typewriter of Joy

Donny Brook 08-17-2021 07:25 PM

Re: [Thaumatology] Magic Item Design Game
 
Quote:

Originally Posted by Emerald Cat (Post 2392995)
The previous poster failed to give a prompt for the next entry. To keep the thread going, I will make up an item.

The Platonic Eraser
This is a gaudy, hot pink eraser that appears normal at first glance. Rubbing the Platonic Eraser over text will cause it to permanently disappear. Text can be erased regardless of medium. Stone and wood will regrow to erase carving. Rubbing text on a computer screen will modify the underlying data structures to eliminate that text.

The main limitation is that the Platonic Eraser will never erase its user's words.


Next: the Typewriter of Joy

The Typewriter of Joy belonged to Sallie Joy White, a leading female journalist at the turn of the 20th century. Through means unknown it became infused with her essence and grants the user Writing 18, Propaganda 18, and Higher Purpose in an equity-oriented cause of their choosing.

Next: The Immoral Coil


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