Re: Reducing the number of wepon skills
Quote:
Karate? Fencing tech and Weapon parry tech. |
Re: Reducing the number of wepon skills
I've toyed around with making the entire weapons system a skill. As in you learn "Broadsword and Shield" as a single skill.
I've also thought about making "Melee Combat" a single skill and having weapons bought as techniques. But I haven't played low-tech combat eccentric games in a while, so I've saved my players patience with house rules for more important tweaks, and haven't tested these. |
Re: Reducing the number of wepon skills
Skill are really just superfluous in general. We could just turf them all and simply roll attributes.
|
Re: Reducing the number of wepon skills
Quote:
|
Re: Reducing the number of wepon skills
Quote:
You need a main skill at Attribute +3 before defaulting to Skill-4 is even as good as a single cp in the Skill itself. That's 12 cp in your "main" Skill. That's a lot for someone who's not a weapon's master. It'll probbaly be much more efficint in the long run to buy up Dex and spend single cps to get that broad range of weapon Skills even if you find uses for them. I had a character who was basically a profesional duelist and that's what he did. Even though his Two-handed Sword-24 gave him Broadsword-20 he bought up the Skills as normal rather than trying to create a web of Defaults. A single cp gave him Skill-21 in any weapon (22 in Knife). |
Re: Reducing the number of wepon skills
Quote:
Quote:
|
Re: Reducing the number of wepon skills
Hm, how is that possible? You would need DX 21 for 1 CP to matter for improving defaults for a character with Broadsword-24 (and it would only matter for Force Sword). A much cheaper build would be DX 14 and Shortsword-24, and spending 4 CP in Broadsword to allow the chain from its effective 23 and Knife to chain off its effective skill 22 (at worst, you would end up with between 18 and 24 in all Fencing weapons, Sword weapons, and Tonfa). Conversly, purchasing those eleven skills at 18 would cost the same character around 80 CP more than doing the default chain.
|
Re: Reducing the number of wepon skills
Quote:
|
Re: Reducing the number of wepon skills
Quote:
Note that the DX 22 build gives you all Average weapons at 21 for 1cp and not just the so-so Blades chain. Also benefitting are Ranged Weapons and Dodge and Basic Speed and non-weapon Skills like Pilot. Just because the character was a professional duellist doesn't mean he was intended to do nothing in the game except duel. |
Re: Reducing the number of wepon skills
Quote:
|
| All times are GMT -6. The time now is 06:18 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.