Re: GURPS Dungeon Fantasy Career Guide
I don't see the Saint or Warrior Saint from Pyramid 3/36 DUNGEON SAINTS by Antoni Ten Monrós.
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Re: GURPS Dungeon Fantasy Career Guide
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Re: GURPS Dungeon Fantasy Career Guide
An useful add-on could be a table indexing the racial templates and cost.
Besides DF3, I know of undead and monster ones in a couple Pyramids, but I wonder if there are more ? (Also a couple ones in DFRPG monsters 2 and Companion 2, if we are willing to cross-pollinate) |
Re: GURPS Dungeon Fantasy Career Guide
Douglas Cole has released an entire book filled with racial templates for the Nordlond setting.
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Re: GURPS Dungeon Fantasy Career Guide
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Re: GURPS Dungeon Fantasy Career Guide
One thing gamers will have to live with here is "officialdom": Everything that's indexed is cited as originally published, with its original name and original status as a primary template, variant template, or lens. Only primary templates get top-level entries – i.e., headings. Variant templates (like buccaneer, Iron Mage, rogue, and savage warrior) and lenses specific to templates (like alchemist, life-force wizard, saint, samurai, sea raider, and songshaper) are all there, but under the relevant primary templates. Fortunately, a single PDF is easily searched . . . far more easily than "all the PDFs on my hard drive."
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Re: GURPS Dungeon Fantasy Career Guide
I’m thrilled with this book. Among other things, it’s a great bridge for players from DFRPG to GURPS DF. I’ve sprinkled some DF into my DFRPG game but haven’t had an easy way to show people what sorts of options have been developed already.
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Re: GURPS Dungeon Fantasy Career Guide
As someone who owns the entirety of Pyramid Vol. 3, this is a must-have. I've tried to make a guide to DF in Pyramid for my players, but I always knew I was leaving out stuff because I didn't really have time to carefully check the less-obviously-relevant Pyramid issues for material. Great resource.
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Re: GURPS Dungeon Fantasy Career Guide
Honestly, even though I own all the stuff mentioned, I was surprised by at least half a dozen entries (Troubadour? Blob? Carnie?). I guess thirteen years is a long time to remember every little detail. This will appeal mostly to people who already own a lot of the relevant books, but the more books you own, the more useful it gets. If you use DF as a quarry for ideas and rules, it doesn't get any less useful. Wouldn't have spent much more than $5 on it, but it will definitely pay for itself in a short enough time.
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Re: GURPS Dungeon Fantasy Career Guide
Great idea for a book and fine execution, with some nice bonuses like locations of sample characters and special gear, and the "General Type" and "Preferred Environment" labels. Those simple labels look great for eyeballing the readiness of a team for a specific adventure.
I was surprised at the number of professions, including a few I'd forgotten about or never heard of in the first place. Gotta complete my Pyramid collection! |
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