[Spaceships] Can't find the right propulsion system
Hi, all. I'm trying to find an appropriate propulsion system for little work pods and inter-ship lighters, for in the space near stations, in work areas, etc. These are not long-range vehicles so they don't need massive delta-V. But they probably do need acceleration measured in something larger than milligees, if only for time management concerns, so Ion and VASMIR drives are out.
In this setting (TL10) there is a limited superscience switch that makes antimatter extremely cheap and things like the antimatter plasma torch possible. But for small craft like this such systems wouldn't be used since every Tom, Dick, and Harry welder or taxi pilot can't be trusted with a drive that spews radioactive death. So for the life of me the only option I seem to be able to find is a chemical rocket. But this seems like overkill at 3G acceleration. What I really need is just some sort of OMS, y'know? Have I missed some other option? |
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-- More seriously, is Antimatter Thermal not acceptable for a lower power system? |
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The OMS were a small pair of engines compared to the SSMEs and you could use a smaller than the normal SM chemical rocket for your workpod. That would cut accelration down to 1 G. |
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The problem you have is mostly that 5% of mass in rocket engines is a lot of rocket. Just use partial modules.
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Yes, smaller systems would be a good idea. For example, a -1 SM HEDM rocket would provide 0.67g of acceleration and two -1 SM fuel tanks with HEDM reaction mass would provide 0.33 mps of delta-v (it actually has better performance than antimatter catalyzed water, which would end up being 0.2g/0.4 mps of delta-v).
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I would avoid HEDM if not needed, seeing as it tends to be explosive. Systems with low delta-V requirements are typically willing to trade performance for safety.
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You can use Smaller Systems to convert a single system into three systems of one size (SM) smaller: You can replace a 3G chemical rocket with a 1G rocket and two small fuel tanks, all one SM smaller than the ship. This gives 2/3rds the capacity of a full SM sized fuel tank. If you want to go really small, you can convert down by two SM levels and get 10 systems at SM-2 for a single full sized slot. Each rocket would provide 0.3G of thrust at that level.
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I was hesitant to suggest "smaller systems" because the OP mentioned "little work pods", which might imply SM+4. It made me think of the Kobold from Spaceships 6 (an SM+4 design that uses nuclear thermal rockets as I've suggested). But smaller systems is definitely a valid choice for SM+5 designs.
Re: the danger of antimatter, antimatter-catalyzed fuel (as opposed to antimatter boosted) fuel is not listed on p. 62 of Spaceships as a volatile fuel type. This surprised me when it was first pointed out to me, but it's true, and a major reason I suggested antimatter thermal rockets. |
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But, yes, I'm making a lot of little SM+4 pods. But I see no reason I can't still do this. Right? Yes, initially I designed the pods with antimatter thermal rockets. They were pretty perfect. Except for the spewing radioactive death thing. Thanks, all. |
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Where are the rules for using smaller systems on larger craft?
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Also, if you have guesses about how it works, they're probably right. It's not very complicated or tricky. |
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I find the 3G rocket systems are handy for Tug designs that might end up having to clamp to and move a larger vessel. For small ships that just have to go to a nearby location in a shipyard though, an SM-2 system at 0.3G is plenty. Just remember if you need to drag around a big hull plate or something the extra mass might actually justify the full 3G. For instance an SM5 tug can shove around an SM6 ship at 0.75G if the tug has a full 3G rocket system installed. Just make sure not to use the rocket at full thrust when the tug isn't actually pulling anything.
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I would honestly go with a higher delta-v system. A nuclear thermal rocket provides 0.5g and 0.45 mps per fuel tanks at TL9+. It could even be used for shuttle taxis from the surface to orbit and back.
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Well, destructive potential is a related to thrust and delta-v. Doubling thrust usually means doubling mass flow or doubling exhaust velocity. Increasing mass flow will decrease delta-v proportionally to the increase in thrust while increasing exhaust velocity will increase delta-v proportionally to the increase in thrust. Energy is proportional to the square of exhaust increase.
For example, compare the TL9 HEDM rocket (2g/0.5 mps) to the TL9 fission thermal rocket (0.5g/0.45 mps). The former possesses ~2x the exhaust velocity, burns twice as much reaction mass per second, so it is putting out ~8x the energy of latter. While a TL9+ HEDM rocket has exhaust with a temperature of over 26,000 K, the fission rocket is only running at around 6,500 K. While dangerous to unprotected systems, a TL9+ fission thermal rocket is much safer than the TL9 HEDM rocket, dealing ~1/3 as much damage to anything caught in its exhaust flow. |
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Of the rockets available in Spaceships, the ones that seem to produce decent thrust without too much burning doom or issues with casual anti-matter ownership seem to me to be the basic chemical rocket and a nuclear thermal rocket using water as reaction mass (or hydrogen if delta-vee is more important than thrust). One means having highly volatile fuel and oxidant sitting round, the other having fissile materials readily available to all and sundry.
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A smaller-system (1/3 size) NTR with a single 1/3rd size fuel tank would give 0.167G and 0.15 mps DV using hydrogen or 0.5G and 0.05 mps DV with water. I think you could probably make a pretty simple, reliable, and failsafe NTR unit at TL10, especially if getting optimal thrust/weight and specific impulse out of it wasn't the priority. |
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If you want something that isn't ridiculously dangerous, accept low performance; something like 0.05g at 0.09mps/tank is within the reach of storable liquid rockets. |
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Hmm... suggestion: Spaceships... 9?: Work Pods and Smallcraft?
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Hm... Low thrust rockets:
Remote Heated Hydrogen: Hydrogen heated by laser/solar power to 5800 K. 0.3 mps per tank/0.01g Microwave Water Rocket: Water heated using microwaves to 3100 K. High Power System. 0.3 mps per tank/0.06g |
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