[Psi-Tech] Strategic Psychotronic Devices
Trying to recreate a thread I started just before the forum went down.
When humans encounter new technology, we far too often think of how to weaponize it, and when modern humans encounter new tech, we frequently contemplate how it might be used as a strategic weapon, or as a means of defending against the enemy's strategic weapons. So, what would a Strategic Psychotronic Device do (apart from 'a lot more damage, but in a strange way')? Psi-Bombs (Psi-Tech pp28-29) with longer ranges are probably only the start (the 250 lb version is a pretty good start, a radius of 128 feet, while not huge on a strategic scale, is still quite disruptive in the right place). Lots of possible variety, there. As a defence, using Probability Alteration or Ergokinesis to disrupt incoming missiles or vehicles is a possibility, as well as theatre-scale Mind Shields. In both cases, there are certainly other options. What are your ideas, and how might they be used? For an ATE scenario, what might a world devastated by both sides using Strategic Psychotronic Devices look like? What about an interstellar war that includes strategic-level psi-tech? |
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A while back, I read a short story in which the researcher trying to create something like sensie tech (basically, a device that records everything you experience while you wear it, and allows someone to relive this with another device) suffered a stroke and died while testing it. Having someone relive that basically turned them into a sort of sociopath (IIRC, there was some debate in the setting on if this was evidence of a soul, and that the experience tricked the soul into thinking the body was dead and leaving it).
If you could induce something like this at range and, ideally, in an area, you could detonate such a "soul eater" in a large city, then watch as it basically tears itself apart (some people might resist it - probably with a penalized Will roll, although HT or even IQ might not be inappropriate - but they'd never know who they could trust). Unless you had a good way to detect the detonation, you probably wouldn't notice what happened in time to do anything about it, as you'd likely just initially see a sudden spike in violent crime. Use one of these in most major cities - and large military bases - and I'd imagine you'd see total societal collapse in fairly short order. |
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Wasn't the McGuffin starship in The Hitchhiker's Guide powered by an improbability engine or something?
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Prediction of the future is very useful in war.
though its a bit more complicated when both sides can do it. Perhaps ships have some way of acting randomly as a defense... or maybe a few ships are shielded, and the battle is decided by the fate of those "prophesy-proof" ships. |
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Strategic weapons that triggered Agony or Ecstasy for a couple of days in anyone who failed their Will roll could be an interesting WMD. The base effect could be Affliction (Will; Affects Insubstantial, +20%; Agony/Ecstasy, +100%; Area Effect 12, +600%; Based on Will, +20%; Cosmic, Irresistible Attack, +300%; Extended Duration, 1000x, +120%; No Signature, Mundane, +20%) [128 CP/level]. When dropped on an enemy, everyone, regardless of what physical protections they enjoyed, would need to make a Will roll or suffer the effects for 1,000 minutes per point of failure. A strategic level weapon could require everyone to make the roll at Will-10, meaning that the average person would suffer a week of agony/ecstasy, allowing troops to come and collect the population with minimal hassle.
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This would truly be a nasty weapon. I think very few would survive insane. Almost the nastiest weapon of its sort I've seen. The worst was in an old SF story and it removed the connection between the consciousness and the body, permanently. It did end the war (I think with Mars), but with a large amount of victims that they had to care for until they died. |
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In my world, the Germans in World War II actually had a psi research program that actually had results, but the same psychology that motivated them to keep trying things like putting naval guns on land-based tanks caused the Nazi leadership to fixate on telekinesis and the like, neglecting the really devastating possibilities of ESP and Telepathy. A strategic psi-tech weapon could be something like an amplifier that lets you remote view your enemy's every movement, making it impossible to disguise troop movements, logistic support, etc. Imagine how terrible the effect would be if the enemy general could, in effect, sit in on every planning meeting of the high command. Or a telepathic strategic weapon might enable one to remote-target key enemy personal with nightmares, hallucination, subtle suggestions, etc. Used carefully, this could be more devastating than tacnukes. The truly scary applications of psi are the 'soft' ones. |
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I agree. Astral Projection, ESP, and Telepathy are quite useful. Astral Projection allows for direct spying without any detection, ESP allows for improved planning (it is less useful for direct spying than Astral Projection because of the limited range), and Telepathy allows for subversion. Possession with Full Memory Access (+10%) and Telecontrol 2 (+100%) allows for the ultimate double agent, though Mind Control is probably sufficient for most purposes.
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Of course, but we are then talking about the reason why Psionic gives -10%, it has countermeasures.
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I don't know if espionage in general is a "Strategic Weapon", but it is essential to the foreign policy of people who have access o strategic weapons. The nasty telepathic disabling weapon reminds me of Larry Niven's precursor species, who were wiped out by a galaxy spanning psi-bomb that commanded suicide. |
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