Re: American Revolution
The first two books in John Jakes' Kent Family Chronicles - The Bastard and The Rebels - are set during the Revolutionary War period, and the third book of the series - The Seekers - is a generation later, about the 1820s. (The books were published in 1974 and 1975.)
There were miniseries adaptations (four hours total each) for all three produced in '78 and '79; I've only seen the first one, but might be worth watching (if you can find it). |
Re: American Revolution
The one of the problems of historical settings is what are you going to do? A bit like reenactment, it's history and the outcomes are known.
I had a plan for a WW2 scenario that involved a few German Soldiers on the Eastern front, they maybe have a half track and a large gun. The idea was they knew that it had all gone wrong and they were trying to find a place to hide, avoiding the Wehrmacht and the Russians etc. Regrettably it did not come to fruition. Possibly the better idea is not to have the campaign during the major event but after it. The post American Revolution etc, but it is a history not for the rose tinted lenses. The biggest issue is that Revolutions by their very nature are intensely political and if your group doesn't mind that's great. |
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Re: American Revolution
There was a TV series called Hawkeye back-in-the-day based on Last of the Mohicans.
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However, if the campaign extended into the years of the Articles of Confederation, and some of the intrigue that went on during that very difficult period, then you might run into some hot-button issues. Now, granted, those would have much more to do with modern American political issues than with the problems the people faced in that time, but that might still poison a campaign. That said, I think any such player conflicts might be restricted to those of us in the United States. I think players and GMs in other countries could get a lot of mileage out of a campaign set in the era -- especially if they threw in some magical realism or wainscot fantasy elements. You could mine Manley Wade Wellman's Silver John stories for some ideas for magic and monsters, or Orson Scott Card's Alvin Maker series, even though both were set two centuries later. |
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The lesson learned was "Treat colonies better", and we managed the transitions of other colonies into independent states better, mostly. |
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Re: American Revolution
Probably the single greatest resource for a WWI campaign, IMO, would be this YouTube channel (assuming someone interested in WWI was not already aware of it)
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It's early 19th century, so would be a little post-Revolution if it weren't for the fact that it's alternate history, so there's not a single United States. (IIRC, New England was separate from the US (in the mid-Atlantic), with the southern coastal colonies being a monarchy.) Stronger native American nations. The books are set on the American frontier when that meant the Midwest between the Appalachians and the Mississippi, so the coastal nations are more distant background than important nations. |
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