African Dungeon Fantasy
I am thinking that the current Black Lives Matter movement might inspire the Dungeon Fantasy authors to spend more time on African style monsters and treasures and adventure ideas. I mean we have many books dealing with European style fantasy why not some African ones? The Dungeon Fantasy line can make some unique monsters and treasures and magic that sort of fit with the times. Just a thought...
|
Re: African Dungeon Fantasy
The Nyambe product line for D&D has lots of this already, and should be reasonably easy to adapt.
|
Re: African Dungeon Fantasy
You may be interested in The Wagadu Chronicles (though, you'll find much more info on their Twitter). I've been watching the project for a while now, and it seems it'll be both a tabletop RPG (specifically, a supplement for D&D 5e) and an MMO. It seems ambitious, and I wish them the best of luck. I've always thought that African mythology was sorely underrepresented.
|
Re: African Dungeon Fantasy
Quote:
|
Re: African Dungeon Fantasy
What portion of Africa?
The West African area (e.g., Mansa Munsa, or whatever he's called; I only know of him because of one of the Civilization games)? The East African area (e.g., Aksum/Axum; I only know of them because of the Belisarius novels)? Sub-Saharan Africa? |
Re: African Dungeon Fantasy
Quote:
|
Re: African Dungeon Fantasy
Quote:
Link to DragonDex, an index of articles that were in Dragon Magazine. Quote:
|
Re: African Dungeon Fantasy
Quote:
|
Re: African Dungeon Fantasy
There's a real danger in trying to take inspiration or to honor a culture in a Roleplaying game of misrepresentation or disrespect. RPGs tend to have settings in Olde Timey Europe because they've already beaten that horse. Often products that try to portray African or Asian fantasy cultures don't do the best job of adapting without commentary or fetishizing culture.
If you want to honor black people in your game the one very important thing you can do is represent them in the game. Have non-white, non-male NPCS throughout your game that represent a varied spectrum of interest and attitude. Be as realistic as you can about representing culture as something that is made of a lot of different types of people. Have your fantasy world peopled by lots of different colored humans, or elves or whatever. Stop yourself from representing race or culture as always something that divides or causes conflict. Skin color opens doors to a lot of misfortune in our world but then again, we have kind of lackluster dragons too, if you're going to have a fantasy why not have one where racism is less exciting that fire-breathing lizards. |
Re: African Dungeon Fantasy
Quote:
Look for the Dragon Magazine Archives. It has the first 250 on a CD. One of the best investments I made. :-) |
| All times are GMT -6. The time now is 10:46 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.