Belt dagger limit
ITL 65: "A limited amount of gear can be carried on the belt, where it is out of the way but can be readied quickly. You may carry up to six items on your belt. No more than two may be “large” (over 2 lbs.)."
Since daggers (or flasks) aren't over 2 lbs you can carry six on the belt, right? ITL 107: "A character can have two secondary weapons and/or shields slung at his side. Daggers or flasks on the belt are also secondary weapons." I.e. only two daggers can be worn on the belt. Which is correct? |
Re: Belt dagger limit
The items slung at the side are slung, not worn on the belt.
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Re: Belt dagger limit
So you can have six daggers on the belt and two additional daggers slung?
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Re: Belt dagger limit
I think it's realistic to have 20 or 30 daggers, if they're flat and made to stack compactly in a belt loop or holster. But as a GM, I'd make the character have to deal with the social repercussions of looking like a doofus.
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Re: Belt dagger limit
ITL pg. 107 3rd parapgraph , right column:
" A secondary weapon (not Ready, not in the hand) is a weapon slung at the Character's side. It takes one turn to switch from ready weapon to secondary weapon; the secondary weapon then becomes ready and can be used next turn. A character can have TWO SECONDARY weapons and/or Shields slung at his side. DAGGERS or Flask ON THE BELT are ALSO secondary weapons. " It's clear to me that you are quite limited as to how many weapons you can have slung or on a belt. |
Re: Belt dagger limit
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Re: Belt dagger limit
DAGGERS or Flask ON THE BELT are ALSO secondary weapons
The reference to a limit of 6 items clearly points to belt pouches, scrolls, and other miscellaeous small items, like a pouch that held 12 throwing stars. There is a specific point to a Dagger being a "secondary" weapon, to imply only two of these could be made at the ready on the belt. If you have a dagger in a scabbard hanging on the left of your hip , and another on the right, where are these other (4) Four daggers n scabbards going to be mounted at? I'm envisioning a police belt loaded up with all kinds of gear. I think it was not Steve's intended original idea to suspend 6 daggers from the belt. Nor 6 flask of oil, or gas bombs etc... or 6 skins of water for that manner. |
Re: Belt dagger limit
I think it's up to a contest of GM discretion versus player ingenuity to determine how many daggers can be carried in what way, and what it takes to ready them. The GM always wins, but may be swayed. However:
* At least two weapons on a belt are clearly allowed. * Looks to me like you can have 2 weapons slung, plus up to 4 others if they are 2 lbs or less. (But GMs who don't like this may think the limit for weapons that can be readied without difficulty is 2.) * Other clever places might be allowed in addition to that, if the GM is convinced, but the GM may assign extra difficulty readying them. (I also notice that GURPS has slightly different guidance on the same subject, including a bit I thought was in TFT, but isn't, which says, "Theoretically, you could have a dozen weapons hanging at your belt or scabbarded about your person. In practice, anybody who carries more than one or two extra weapons (plus a dagger) is usually being unrealistic, or just silly. The GM is the final arbiter.") |
Re: Belt dagger limit
Traditional place to mount a dagger sheath on the belt is the small of the back.
https://www.pinterest.com/pin/352336...H7rB0HLvz27mDJ Note that is a much much beefier blade than TFT's three ounce wonder. Combining dagger and belt pouch http://myarmoury.com/talk/viewtopic.13897.html It's difficult to find a tactical knife down at three ounces https://www.rei.com/product/151840/b...ed-blade-knife |
Re: Belt dagger limit
lets ALL agree that the 3 oz. reference was a mistake.
as a footnote* one benefit to not being familiar with GURPS , is I don't have this other set of rules to reference. Just TFT purist... for good or bad. |
Re: Belt dagger limit
I'm willing to accept a 3 oz small knife (ST 6, 1d-2 damage) alongside the 8 oz dagger (ST 8, 1d-1 damage), 16 oz Main Gauche, and 32 oz Small Sword (ST 9, 1d damage).
But only after clubs get nerfed down one point to match Melee/Wizard HTH damage. |
Re: Belt dagger limit
If you are playing TFT as a tactical combat game the RAW make things fair for both sides. If you are running a using TFT as a Fantasy Role Playing Game, then the GM can do whatever he or she likes.
I've seen real chest rigs designed to hold 20 combat size knifes and while it might be just the thing your player wants, it does make you look like a doofus in everyday wear. If a player wants to put a dagger or fighting up every sleeve and inside their hat bands, then they should suffer social consequences for being a doofus. |
Re: Belt dagger limit
If you don't have a dagger (Sgian Dubh) in your sock,
bruh do you even kilt? |
Re: Belt dagger limit
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It seems clear to me that belt implies more than a simple strip of leather or rope to hold up ones pants and the actual location is not necessarily just at ones side. I say that because the text speaks of slinging a shield from it, with no mention of type. Try hanging a tower shield from a belt around your waist and then running, walking, etc. I believe these two rules are making sure that characters are outfitted sensibly as for equipment and what is available in combat. While on the topic, is a quiver of arrows one of the secondary weapons? Personally, I would say that it is. |
Re: Belt dagger limit
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I would posit that there are actually 7 belt slots, one being specifically for the 'ready weapon' when you aren't carrying it in your hand. This, however, would depend on your ready weapon. If you carry a one handed weapon you have a sheath or ring on your belt and for some two-handed weapons it would be slung over your shoulder in some way. But it's obvious that you aren't going to hang that Halberd from your 'belt' no matter what form it takes. |
Re: Belt dagger limit
"If you carry a one handed weapon you have a sheath or ring on your belt and for some two-handed weapons it would be slung over your shoulder in some way."
Actually, two handed swords, at least, tend to be too long to put over your shoulder, if you intend to draw them from a sheath. Try it sometime with a broomstick or some such. Assume about 38" of blade, mark where the crosspiece is with tape. The short part beyond the tape is your grip. Pin a small loop of cloth to your shoulder to represent the mouth of the swords sheath. Slip the blade through the loop, grab the grip and try drawing it. I think you will find yourself stuck, with the last few inches of the blade still in the loop and the blade perilously close to your own carotid artery. Place the same at your left hip and a draw across your body with your right hand is possible. |
Re: Belt dagger limit
This was a serious problem when they were filming the Lord of the Rings trilogy. The full-length Anduril prop would drag on the floor when it was pinned at Viggo Mortenson's hip.
They had to choose their camera angles quite carefully, and use a shorter fake scabbard for medium shots where he wasn't going to be drawing the thing. :) |
Re: Belt dagger limit
Anduril is on the long end of English longswords, which can be worn at a the belt like so:
https://www.youtube.com/watch?v=A2OeMstdna0 Of course you'd also need to replace Viggo Mortensen with a full scale actor. |
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