What needs to be set, in the Full Edit Window, for a damage mode to appear?
What needs to be set, in the Full Edit Window, for a damage mode to appear? I am trying to add the multiple damage modes of a HEMP grenade (UT155) to a modified regular 64mm Hand Grenade.
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Re: What needs to be set, in the Full Edit Window, for a damage mode to appear?
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You may need to add the "mode" tag to weapons that start with only one mode. |
Re: What needs to be set, in the Full Edit Window, for a damage mode to appear?
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Re: What needs to be set, in the Full Edit Window, for a damage mode to appear?
Note that you can go into Modifiers, and there should be one modifier each for adding either a new Melee mode or Ranged mode to an item--it will ask a ton of questions, but you can leave almost all values set to the defaults, then change them later if desired.
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Re: What needs to be set, in the Full Edit Window, for a damage mode to appear?
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I think we can call this question closed. |
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