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Thanks for your choice of game! |
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Apparently amazon PoD does color now? Is there some extra manhours required to produce the print on demand in color? I would love to buy some sourcebooks, and i would much prefer them to be in color rather than black and white. And i would not mind paying a little bit extra for it.
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Does Amazon PoD offer an option for both hardcover and softcover? Or are we limited to softcover only for the foreseeable future?
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If something changes, we will make an announcement. For now, our focus is on getting the library uploaded and available as best we can. |
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I do wish a few of them were upgraded to 4e in terms of rules. I know for many it's not that hard to adjust the rules as a GM but have a 4e version would be nice. I'd probably favor that over color or hardback versions of 3e. |
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There may be some things we can do over the next year or so, but updating older books to 4th edition isn't likely. |
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http://www.sjgames.com/gurps/ondemand/ |
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I just wish in a way there was some way for there to be a community effort to get these translated over. In cases where the book is primarily rules like a vehicles book then it's likely hopeless but if it were a book like alternate earths (just as an example) that is primarily about the flavor and ideas, I'd think it could be done. I'm not a games publisher though so I am not stating that opinion as an authority on the matter. I'm just seeing the amount of rules in the book and giving an armchair guess. Definitely not intending to insult what you do. |
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All of this applies even within an edition. Just as GURPS Fourth Edition supplements must be checked against the entire Fourth Edition catalog, which makes them only marginally profitable in many cases, GURPS Third Edition ones had to be checked against the Third Edition library, and thus were barely profitable at the time. Checks across editions are extremely labor-intensive, and adaptations add almost the price of original development . . . to things that most GURPS fans won't buy because they already have them. There are also costs associated with updating the layout of another era to be compatible with modern software and printing solutions, with unearthing old contracts to revisit royalties (not just for writing, but also for art and in some cases typefaces), and with simply creating database entries both for internal use and to support the website. So, the only way re-releasing Third Edition materials is worth our trouble is if we can kick them out the door untouched save for the least of efforts to update layout. That way, we can keep prices low enough that the effort might earn back a bit of what it cost – both way back when and just the other day when we played with the layout and spent time chasing down contracts. Quote:
Another, more game-design-related reason is that adaptation is harder than writing a new supplement from scratch, because it's about searching one edition for the closest equivalent in another, and thus working with two editions on a technical level. Writing from zero involves half the technical research. All of which leaves aside possible lost sales to the few existing fans who would re-buy but decide not to because they disagree with the adaptation . . . And of course just because something sold well enough to make sense (and dollars) in 1991 or 2001 or 2011 doesn't mean it's a hot topic in 2021! GURPS has been around for a long time, and the hobby, the market, and the media environment in which those things, gamers, and designers live has changed many times. For instance, who'd want GURPS Alpha Centauri – a 2002 book based on a 1999 video game – in 2021? (Which reminds me: Licensed supplements are in their own hell, because they add the extra, usually very expensive layer of relicensing.) Quote:
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Which leaves books of rules (like GURPS Mecha, GURPS Robots, and GURPS Vehicles) and stats (like GURPS Spirits, GURPS Supporting Cast, and the GURPS Who's Who volumes). Those come with all the problems I just outlined. Where we believe that the current edition can't work as a generic, universal roleplaying system without the needed content, we basically redo from start, which describes the current editions of, say, GURPS High-Tech and GURPS Supers. But we won't do that if previous-edition sales were so mediocre that we can't justify another huge editorial headache (which is the problem Vehicles faces . . .). |
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I'm not hating on you guys for not doing it. I realize you make business decisions and I assume you have reasons. That doesn't mean I can't wish and in some cases wonder. I appreciate all of the explanations. That is more than you had to do. |
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I know that each case is different, each with its own peculiarities. D&D has drastic rule changes, WoD has setting updates. And I also know that aside from occasional exceptions (such as vehicles), GURPS tends to be much more compatible between editions than in other RPGs (which is a good thing). But it doesn't get out of my head that there may be a certain "cultural" factor involved. I don't know, I'm just thinking about it. Quote:
As Kromm said, the biggest problem is those books that are very rule-oriented and with rules that no longer work the same way in the new edition. |
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And small spenders tend not to buy every printing, revision, edition, and limited release version of the same supplement. If we had more fans who insisted on re-buying just the Basic Set in every single printing, we'd most likely think about anniversary and thematic bindings. If those were picked up en masse, we'd do it for everything. But the reality is that even when there's an entire edition shift that invalidates 90% of a supplement's content, GURPS fans seem to say, "Eh, I'm good. I'll just convert." I think that's just part of the fate of a toolkit system. While I love you guys for your motivation and ingenuity, I won't lie: I don't love the tight purse strings, because that's the one thing most likely to put me out of a job. When it comes to work, my nightmares are about that; my dreams are about all the people with accounts on these forums buying all GURPS stuff in every slightly new version, the day it's released. ;) |
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It wouldn't surprise me to learn PoD reprints from the GURPS back catalog offer a better profit margin per unit than the production of new material. I suspect there are some production costs involved in preparing older works for PoD - anyone who has to wrestle with old Quark files has my sincere condolences - but I assume these are less than the effort of producing new work. Given the skyrocketing cost of international freight, I suspect distributed PoD operations such as the one offered by Amazon are the way of the future. This allows books to be printed close as possible to the consumer and limits the amount of inventory sitting around in warehouses. But it might make quality control tricky. Unfortunately, there are only a few companies offering an international PoD service at the moment. In the meantime, I expect a lot of companies in the RPG industry will be forced to embrace distribution via PDF as the primary method of getting products to consumers at a reasonable cost. The availability of cheap tablets and smartphones means people increasingly use them at the game table. I get a sense the effectiveness of Kickstarter as a fundraising method is starting to wane. The shot of adrenaline crowdsourcing gave to the industry will presumably decline over time as people become jaded.
So where does this leave GURPS? It can probably survive for a while on a combination of PoD re-releases and occasional new PDF products, but shiny new hardcovers will be few and far between. Perhaps original PoD softcovers could happen in the future, but that would depend on projected sales. Despite the growth of D&D 5e as a cultural phenomenon, I suspect other RPGs will suffer as margins get tighter. GURPS isn't as visible to the general public as it was there were books in physical game stores. But it's not the only game system in this boat. I don't think anybody has a good answer for the impending industry shakeout. |
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I don't have a massive gaming table but I do have bookshelfs full of books. Some of those are GURPS. I do have a network and I do have four running computers in my "office" / "game room". I like your current approach. A limited selection of printed books even if on demand and a lot of focused pdfs. Is there any thought to just going PoD from the get go? I know this would mean black and white interior but those books seem fine to me. I want you to keep your job and SJGames to continue doing what it does. |
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The issue with color is that it's something like twice as expensive to get color art AND 50-100% more expensive per copy to print (those are not compounding costs, but they are costs). But, to wrench myself back to the "tight purses" thing, the customer is not willing to pay a directly proportionate amount of that cost. They will pay more; they won't pay more such that color works are more profitable than B/W ones. So: it's a sacrifice to do color. POD is also almost always "and the vendor takes a hefty cut." DriveThru, for example, takes 35% of the post-cost profit for a non-exclusive sale. Finally, the BIG BOOKS folks want to see will generally bring in twice the revenue at four times the page count... So big, color books via POD are basically non-starters. Big, color books via short-run printing are marginal unless you get a hit. Like "can order and immediately move 1,000 or more copies" hit, and even then international shipping makes this a big-ol' question mark (and I do my longer-run printing in Eastern Europe thus far, so this isn't even a China question). Color books via short-run printing are what Delvers to Grow is. Up to about 48 pages (the limit on staple). I did the Omnibus as a 96-page perfect bound book...but even Peter Dell'Orto wished it would have been lay flat. (For what it's worth, so do I, but that's something I can only do long-run printing, with a sewn binding and literally 10x more sales than the book got from the project). In any case. I babble a bit. But I've done books ranging from 8 pages (Fantastic Dungeon Grappling) to 128 pages (Citadel at Nordvorn and Hall of Judgment) and not seen appreciable differences in sales and backer counts for them: 400 to 600. That puts the longer works simply out of reach for me, and those long works are - as noted by other authors and layout pros before me - more than proportionally difficult to get right. In short: going POD only doesn't really help much for getting a book made and out the door. It DOES help with a notional long-tail that hasn't existed in this industry to speak of for going on 10-15 years. Because you don't have to carry any inventory. But for making NEW stuff, you need that cash flow coming directly to you, not stopping along the way for half of the money to be extracted to "middlemen." I'll stop now. If you're curious about details, ping me on my Discord. I'm always around. (Link expires after 7 days) |
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Anyway, I've yet to see any evidence that short B&W PDFs with the option to print certain ones on demand aren't the best option for the majority of GURPS support. |
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And I'm really happy with the small focused pdfs at a small price. I hope no one was thinking I disagreed with that approach for tons of things. In the last six months, I've bought magic, powers, martial arts, thaumatology, fantasy, low-tech, psionic powers, mass combat, how to be a GURPS GM in book form. So I am not unhappy. As far as I can tell these are all color covers with black and white interiors. Those suit me fine. I also bought characters, campaigns which of course are in hardback and are color interiors. I've also bought a good number of pdfs: Magic, Thaumatology: Sorcery, GM's Screen, Boardroom and Curia, City Stats,Magic: Artillery Spells, Thaumatology: Ritual Path Magic, Magic: The Least of Spells, Dungeon Fantasy 7: Clerics, Template Toolkit 1: Characters, Template Toolkit 2: Races I also got the pdfs from both kickstarters though I missed the first one so paid 18 for the 2020 and 3 for the 2021. I also bought the Dungeon Fantasy RPG boxed set. It's the only thing I regret buying and that is only because I realize now that I really don't want to play THAT style of fantasy game exactly and I'm better off just buying the GURPS dungeon fantasy supplements combined with other stuff. I confess that if the work is longer I prefer the book even though at times (Magic I'm looking at you) I may end up wanting the pdf also. So I like your format. Don't take any suggestion or question as a criticism overall. I'm not a Steve Jackson Games hater who just lurks on here and complains. If I ask it may be because I am ignorant. I absolutely do not want you all to lose money or go out of business. I appreciate the explanation for why you do or don't do something. I admit to not understanding the industry all that well. I'm a computer programmer by trade. I understand that industry. I find the insights you give to be fascinating. I find it refreshing that someone from the company even gets on here and answers questions. |
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(Traditional print runs come in thousands, with significant setup costs compared to POD. So, you need volume to amortize those setup costs, and you need a market that will purchase thousands of copies -- which RPGs simply aren't, unless you're WotC. Notice Douglas' comment upthread about a mere 1000 copies being considered a hit. You have to pay to produce those thousands of books, even if you guess wrong on how many you're going to sell, and you have to pay to warehouse them until someone actually does buy them. If you operate out of Texas, say, I think there's also an inventory tax involved. So, you avoid sinking a lot of money into producing the books up front with POD. The advantage, if you can sell out, is that the average cost per book winds up being lower than with POD. Like so many things, mass production makes things cheaper, but only in volume. In small volumes, POD is cheaper since you can avoid a lot of those setup costs in favor of some smaller setup costs. And of course the writing, editing, layout, artwork, project management, and so on will be present in either method.) |
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Thatīs the old problem with small production lines and scalability. A printed version allways needs more money pre production work and investment, even if all runs well and you even sell enough to make another print of the same version viable, downloads are by far cheaper in production.
You have to pay only for the writing, editing and layout, no further costs than the serverinfrastructure SJG already has. The costs for SJG are nearly the same if SJG sells 100 or 10K of a product, itīs nearly worldwide available with no shipping costs and hazards, if there is a update you just swap the file to the new version on the server and thatīs is. Yes economical it makes a lot of sense to go this way. While I love paper books there is little chance that I buy ever a POD product, because I can print my personal version, If I need it and thatīs just due to bad eyesight and easier reading. |
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I think stuff like city stats, boardrooms and curia, etc.. are very GM focused and I can get by just fine without a physical copy. That is true for most adventures but if the map were really nice then that would be a reason to have a physical copy but that would be the only reason and the pdf advantages probably outweigh that most of the time. |
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One "On Demand" question I've been meaning to ask: Why use Amazon for POD rather than DriveThruRPG for POD, since the PDFs are already available through DriveThruRPG?
I realize the answer is a business reason of some type, but I'm just curious. And if the answer is "We won't discuss that part of the business," that's cool, too. |
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http://www.sjgames.com/gurps/ondemand/ We will absolutely keep adding books to the program when possible. |
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My copy of GURPS Conan arrived yesterday, and I'm so pleased to have this in book form again! This was one of my most-used books for a long time before losing it with a box of other books during a move years ago. The quality of the printing is good and it arrived in a reasonable amount of time.
Now to replace my PDF version of Powers and GURPS Japan and ... |
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Are we allowed to talk about how GURPS Social Engineering is now available for POD on DriveThruRPG?
This is the first of its kind, right? With a new cover and everything? |
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And, of course, I've purchased it. There are a number of 4e PDFs which I'd like to have in physical form, so I'd like more of this, please. |
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This is the first item with this specific trajectory, yes. We've had other PDFs that have made the conversion to print (GURPS Supers for Fourth Edition, GURPS Spaceships, etc.), that have later been made available as POD; and we've had items that have only existed in print as POD (Pyramid Dungeon Collection, several of the Dungeon Fantasy RPG items). Hopefully you all like it! Your reaction will determine how much we pursue this in the future. :-) |
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I'm hoping this experiment proves successful, as there are a number of PDF titles I'd buy on POD. |
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Understanding that any combination proposed below are most likely non-starters, I'd like to see: The Madness Dossier After the End (1+2) Action (1+2), alternatively a character book (1+3+4+7) and campaign (2+5+6+8). Monster Hunters (1+2+3) or a similar split character/campaign Realm Management+City Stat+Boardroom and Curia Template Toolkit (1+2) Power-Ups I am sure I am forgetting a bunch. |
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I am very happy about the social engineering pdf becoming a PoD book. I think i will be buying it shortly. There are other pdf's i would like to see to get the same treatment.
I like the suggestions of the above poster. Additions to those, i would like a combined volume of the low tech companions. Another vote for the power-ups as well. |
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I'm ordering this one as soon as I get paid. Incidentally, that is a really cover. I'm wondering if the PDF version will be updated with it too?
Also, now that SJ Games is offering PoD via Drivethrurpg as well as Amazon will they consider bringing back hardcover versions of older 4e releases? Some of mine are getting a bit tattered. I'm wondering if the market would support this or if the additional effort required is prohibitive. |
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Also interested in the old Transhuman Space books (I have the rulebook, Broken Dreams and Fifth Wave). |
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Does anyone have any thoughts on the relative quality of DriveThruRPG and Amazon POD books? I'm deciding which company to order from, and would be grateful for any comparison of or comments on print quality, durability, and the like.
Edited shortly after: I suppose I'd also like to know, given that the DF Companion 3 costs the same on DriveThruRPG and Amazon, whether one service or the other earns SJG more money. But simple comparisons of print quality would be welcome. |
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I always buy thru Amazon, and the books have been very high-quality. Got no complaints...
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I was a little sad to see I cannot get color hardcover of GURPS Magic 4th Edition.
Is there a reason why the color PDFs cannot be used as the source for a hardback color magic book instead of a B&W one? All the SJ Games POD I have gotten from Drivethrurpg have been B&W, when I often buy other companies books in color hardback. |
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thom |
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Bummer, but I will try that. |
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Bookfinder.com searches most of the book sites. https://www.bookfinder.com/search/?a...ic&st=sr&ac=qr
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More titles have been released. I think we're over 100 books now.
http://www.sjgames.com/gurps/ondemand/ |
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I am very happy with this program. It gives me access to books that I missed in the past, books that I lost and now to books that were only available as PDF. Well done SJG! |
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Paper prices continue to rise. This is relevant to print-on-demand. Steven has things to say: http://www.sjgames.com/ill/archive/J...autionary_Tale
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And Madness Dossier is now available POD!!
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I owned a PDF of Madness Dossier, but had only briefly skimmed it. Now that I own a print copy, I've read it cover-to-cover. I love PDFs for reference... but for me, nothing beats a hard copy for actual reading.
I'm glad that this excellent title made it to POD! |
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I agree with that. I find it much easier to absorb information by reading a physical book.
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Just wondering, I think I heard during the FnordCon RPG panel last week that we'd be getting some hardcover/color GURPS On Demand books. Anyone have any idea when that could be? I currently don't own any physical GURPS books and I'm wondering if I should wait for the hardcovers to show up or just buy the current black-and-white paperbacks right now. I think I heard that hardcovers would show up by the end of the year, but I'm not 100% sure.
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Hi,
will Gurps Vehicles be a POD soon? Thanks |
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I'm also looking for GURPS Vehicles and GURPS Supers (3e) on demand. Any idea when these vital books will be available???
Thanks!!! |
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Several titles have been added as full-color print-on-demand books:
http://www.sjgames.com/gurps/ondemand/ |
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As a quick update, GURPS Ultra-Tech for GURPS Fourth Edition is now available in full color as print-on-demand. (It joins the 11 other color volumes that were released earlier this week.)
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I got "GURPS Conan" as POD and was disappointed in the quality -- the text is slightly blurry, which I suppose comes from the fact that this version was produced from scans of the old book? Is this expected? And if so, is there a way to know which PODs are produced from scans vs PODs produced from better sources like the original layout software files?
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I hope this helps! |
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A friend of mine has the job to scan old maps and plans for a big company, shove ist through the big scanner and the computer does the rest. Sadly that hardware and software has a very nice price tag. I guess way out of range for SJG. The alternative is scanning the text, running a OCR software and cut out the pictures, and redesign all that into a new copy for sale, including a modern typo. Sadly - again very time consumig and to expensive. I tried this method with a old Scan from a friends habilitation, it took me 4 weeks of free time to get it right. |
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I want to make it clear that I totally understand why it's like that. I just want to be able to manage my expectations in the future. |
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I see that the POD titles continue to come out at a steady stream, which is great!
Is there a timeline for when some of the core books of the Dungeon Fantasy series would become available? I'd consider DF1 (Adventurers), DF2 (Dungeons), DF 16 (Wilderness Adventures), DF 8 (Treasure Tables) to be the "core" rule books. Followed by, DF Treasures 1 (Glittering Prizes) and the Dungeon Fantasy Monsters line. Are any of these books in the queue? Thanks! |
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Any estimate on when Powers will be color POD?
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Hi just seen action exploits has hit in demand
Will the other action books be coming, especially specialists Would also love to see after the end |
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Hello, everyone.
Hoping that GURPS Arabian Nights is on the list for POD treatment some time soon. I tried GURPS POD on Amazon and was amazed. I placed an order for GURPS Atlantis yesterday and it was in the Amazon collection locker at the train station today. |
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We're experimenting with a Kickstarter campaign to add multiple print-on-demand titles to the catalog at once.
https://www.kickstarter.com/projects...d-extravaganza |
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I was really happy to see Ritual Path Magic in the deal, as well as the After the End titles.
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I will certainly pick up After the End 1&2.
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Any chance of more GURPS WWII Classic books coming out?
I imagine maybe it's not a popular line of books, but it would be nice to have one or two more, like All the King's Men, Hand of Steel or Return to Honor. Particularly, I would buy almost all of them, including the "antagonist" books, but if I had to prioritize release, I would choose in that order above. |
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SJG needs to have a POD of (3E) Vehicles 2nd edition.
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Does anyone know when After the End will be on POD for the wider world. I made a mistake on my end and only got book 2. (And yes, it was my fault, not SJG's).
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