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-   -   8d6 and high attribute characters (https://forums.sjgames.com/showthread.php?t=166254)

Shostak 11-13-2019 07:55 PM

Re: 8d6 and high attribute characters
 
Personally, I prefer the way my group opted to deal with extra dice back in the '80. We used the crit success/fail thresholds with whatever dice rolls were needed. So, if you rolled 5d6, it was impossible to get double damage, and if you rolled 6d6 it was impossible to have an auto success. The more dice you had to roll, the easier it became to roll an auto fail, dropped, or broken weapon. And there was no table to have to look up as long as you remembered the standards for 3d6, albeit weighted to broken weapons.

TippetsTX 11-13-2019 08:12 PM

Re: 8d6 and high attribute characters
 
Quote:

Originally Posted by Shostak (Post 2295267)
Personally, I prefer the way my group opted to deal with extra dice back in the '80. We used the crit success/fail thresholds with whatever dice rolls were needed. So, if you rolled 5d6, it was impossible to get double damage, and if you rolled 6d6 it was impossible to have an auto success. The more dice you had to roll, the easier it became to roll an auto fail, dropped, or broken weapon. And there was no table to have to look up as long as you remembered the standards for 3d6, albeit weighted to broken weapons.

Interesting. We went the other direction. We figured that rolling 6 'ones' was so unlikely that if you pulled it off, you deserved a truly epic insta-kill. Same with the top-end of the scale... you absolutely DID NOT want to roll a '36'.


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