High IQ Talents for Low IQ Characters
Variant rule inspired by the recent 'Woodsman' thread on the main TFT forum.
http://forums.sjgames.com/showthread.php?t=165987 At the GM's discretion, the required IQ for certain Talents can be lowered or eliminated during character creation in exchange for doubling or tripling the 'cost' in IQ points. For example, an IQ 8 hobgoblin survivalist could be allowed to spend 4 points to acquire Naturalist and 2 points for Woodsman (or maybe 3 points w/o the Naturalist prerequisite). Needs some work, obviously, but it seems like a fair tradeoff. |
Re: High IQ Talents for Low IQ Characters
I like more primitive versions of existing talents.
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Re: High IQ Talents for Low IQ Characters
There are lots of ways to do this, including having a character class for it:
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Re: High IQ Talents for Low IQ Characters
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Re: High IQ Talents for Low IQ Characters
Why is there an IQ requirement for Area Knowledge?
Shouldn't even household cats have some form of this? Also can we shut down whatever store it is that sells the spears to the Neanderthals? At their IQ level they aren't able to make any spears for themselves. |
Re: High IQ Talents for Low IQ Characters
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If you need the details you can make something up, and/or get GURPS Ice Age. |
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