Re: TFT Errata for Hexagram #3
Some posts in this thread fail to distinguish between errata (i.e., mistakes) and "things I, personally, would have done differently." If you find actual mistakes, please post them here. If you disagree with how Steve has designed something, feel free to write a house rule for it, but that's not errata. Please keep the distinction in mind.
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Re: TFT Errata for Hexagram #3
Clarity of the designer's intent should also qualify, I think.
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Re: TFT Errata for Hexagram #3
Staff to Snake states that 'killing' the snake will cancel the spell and break the staff, but would Staff II (or higher) be effected by this consequence since it is not a result of the Break Weapon spell.
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Re: TFT Errata for Hexagram #3
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Re: TFT Errata for Hexagram #3
as 3 or 4 or Skarg queries indicate, the Dodge and Defend rules need serious clarification as to the writer's intent (So must get into errata). We've put our matches on hold rather than house rule this since we'd like to know what Steve intended. (I'm sure Retreats would have also become a thing so I'm waiting on that too)
Please have a claiifying paragraph in the errata on Dodge and Defend points brought up by Skarg (thanks) |
Re: TFT Errata for Hexagram #3
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This was in Advanced Melee, immediately following the list of options, and also appeared in the first edition of Wizard. Was it left out of the Legacy edition on purpose, or by accident? If by accident, then putting it back in the new Errata might be appropriate. This is the "missing" text: CHANGING OPTIONS |
Re: TFT Errata for Hexagram #3
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Re: TFT Errata for Hexagram #3
Weapons table p 110
Main gauche DX mod is +1, surely meant to be -1, like large shield |
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