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-   -   [Psionics] [Space] Psi Trek - Worldbuilding (https://forums.sjgames.com/showthread.php?t=165164)

Prince Charon 08-24-2020 12:47 PM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
OK, if I'm reading it right it looks like the consensus is that the Sparrials have a small interstellar polity. I can work with that.

Sparrials question III

What sort of government do the Sparrials have? Note that the options may be combined (e.g. '4 and 7' would be a feudal representative democracy, or '6 and 8' a corporate theocracy).

1. Technocracy

2. Oligarchy

3. Dictatorship

4. Representative democracy

5. Athenian democracy (probably via the internet)

6. Corporate state

7. Feudal (probably in combination with something else)

8. Theocracy

9. Clan/tribal

10. Caste (probably in combination with something else)

11. No planetary nor species-wide government

12. Something else.


Please include the number(s) of your preferred option(s) when you vote. Depending on the results, there may be another vote or two to narrow things down.

Vikingv 08-24-2020 01:58 PM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
8. Theocracy

TGLS 08-24-2020 02:38 PM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
12) Kakistocratic Dictatorship. Sparrials are so concerned with their government abusing them (a development after first contact), they rather a badly run and powerless one over an oppressive and competent one.

Phantasm 08-24-2020 04:15 PM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
I'm curious about a mixture of 6. Corporate State and 7. Feudal without it devolving into a cyberpunk dystopia.

TGLS 08-25-2020 08:48 AM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
67a) The polity is controlled by one extremely large corporation that dominates all rival governmental entities. As long as other factions (governments, corporate departments) don't challenge the company on the main business line, things are OK.

67b) The polity is a consortium of a number of businesses. They usually cooperate, but sometimes things get messy.

Prince Charon 08-28-2020 06:17 AM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
Interesting concept. Both of TGLS's suggestions could be true at different points in their history. I'm leaving the vote open for now, but expect a new question soonish.

ericthered 08-28-2020 06:49 AM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
67b. For optimal targets of theft.

Prince Charon 08-30-2020 07:46 AM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
OK the answer appears to be '67b) The polity is a consortium of a number of businesses. They usually cooperate, but sometimes things get messy.'


Sparrials question IV

How many systems do the Sparrials control?

As with the Cidi question, I will most likely be averaging the results.


EDIT: This seems to be the consensus:
Quote:

Originally Posted by Phantasm (Post 2341527)
1 system, their homeworld. However, they are found far and wide as a significant minority outside their homeworld, to the point that 85% of the Sparriel population exists in other systems. They just don't control those systems. Too much work, not enough time for everything else. Let the hyoomonz run things....


Vikingv 08-31-2020 05:49 AM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
after further consideration, Phantasm's answer is so much better than mint

1 system, their homeworld. However, they are found far and wide as a significant minority outside their homeworld, to the point that 85% of the Sparriel population exists in other systems. They just don't control those systems. Too much work, not enough time for everything else. Let the hyoomonz run things....

ericthered 08-31-2020 07:07 AM

Re: [Psionics] [Space] Psi Trek - Worldbuilding
 
About 10 systems


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