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-   -   DOTM question (https://forums.sjgames.com/showthread.php?t=163395)

Shadekeep 05-03-2019 09:03 AM

DOTM question
 
When I posted the first Dungeon Of The Month I got a good amount of feedback. However, there has been virtually nothing following the two subsequent releases. I wanted to ask, should I be posting each one in its own thread? Or is there just not any interest in them?

I plan to continue releasing them, as I set myself this project as a challenge and way of disciplining myself to reach writing goals. I just wanted to see if there is any way I can make them more visible or useful for you all, assuming folks are interested in them. Thanks!

larsdangly 05-03-2019 09:14 AM

Re: DOTM question
 
I am downloading and using them; I think your efforts are definitely appreciated. Keep in mind there are several thousand people out there who have the new game, but only a couple dozen (at most) who post here regularly. So, there is more than you can see going on 'under the water line'

warhorse11h 05-03-2019 09:14 AM

Re: DOTM question
 
Keep it up. I hadn't been following these, but I will now.

Shadekeep 05-03-2019 09:23 AM

Re: DOTM question
 
Thank you both. I was hoping that there was in essence a quiet audience for these. Just wanted to make sure that I wasn't missing out any way to make them more obvious or convenient for folks. I really appreciate your responses!

Helborn 05-03-2019 09:40 AM

Re: DOTM question
 
Definitely please continue. Have not had time to incorporate them into a session as yet but they are on the list for the future

FireHorse 05-03-2019 09:41 AM

Re: DOTM question
 
I have greedily downloaded them all so far, but have only skimmed them, and have not yet read them thoroughly or printed them. I shall make a point of exploring them in more detail this weekend, and post some feedback for you.

I can offer one piece of totally superficial, first-glance feedback that occurred to me already though, when I gave them the once over (to make sure they had downloaded correctly): I would recommend dividing your text into two columns, because it would greatly improve legibility.

A Page Layout Rule of Thumb: Regardless of the text's size, you should usually never have more than a dozen or so words per line.

That's just a graphic design quibble though, not a substantive evaluation of your content. I'll have more relevant remarks after I've done some reading. ;)

And yes, by all means, keep building more!

Shadekeep 05-03-2019 10:26 AM

Re: DOTM question
 
Thanks for these comments as well, and good suggestions about legibility. I'll play around with the formatting and see what I can do to make it better. In some cases there are tables that need the whole page width, but they could be arranged outside of column-ised text. And I do have a tendency towards run-on sentence. ^_^

RVA_Grandpa 05-03-2019 10:30 AM

Re: DOTM question
 
I have downloaded them all too, and plan to add them to my own campaigns in the future. I also agree with Firehorse about the text. I find it hard to read as is.

Quote:

Originally Posted by FireHorse (Post 2260232)
I can offer one piece of totally superficial, first-glance feedback that occurred to me already though, when I gave them the once over (to make sure they had downloaded correctly): I would recommend dividing your text into two columns, because it would greatly improve legibility.

Keep up the good work. I'm looking forward to the April posting.

Shadekeep 05-03-2019 11:29 AM

Re: DOTM question
 
Thanks! One other question about legibility: Do you prefer regularly spaced type, as is currently used (the right edge of the text is "ragged")? Or do you prefer justified text, where the spacing is variable but the left and right edges are both even? Most professional printing is justified, including the Melee/Wizard/ITL books, and I'm thinking of changing the text to that once I get the two-column format working.

FireHorse 05-03-2019 12:30 PM

Re: DOTM question
 
Justification (or the lack thereof) doesn't really affect legibility all that much, but justified text is usually more aesthetically pleasing, especially with multiple columns.

Shadekeep 05-03-2019 12:35 PM

Re: DOTM question
 
Agreed. It seems to lend an overall more pleasing effect, and you make a good point that it's even nicer in columns. It helps make the columns more distinct and friendly, which the ragged justification doesn't do.

JLV 05-03-2019 06:03 PM

Re: DOTM question
 
Quote:

Originally Posted by Shadekeep (Post 2260216)
When I posted the first Dungeon Of The Month I got a good amount of feedback. However, there has been virtually nothing following the two subsequent releases. I wanted to ask, should I be posting each one in its own thread? Or is there just not any interest in them?

I plan to continue releasing them, as I set myself this project as a challenge and way of disciplining myself to reach writing goals. I just wanted to see if there is any way I can make them more visible or useful for you all, assuming folks are interested in them. Thanks!

I'm really liking them! I hope you keep it up, but even if you drop to "semi-annual dungeon of the month" I'll still be downloading them and using them! ;-)

As far as the text goes, I will agree that justified text looks more professional, and if you plan eventually releasing these under the SJG license (whenever that emerges into the light of day) it would probably be smarter to start doing it now rather than having to go back and do it later; however it doesn't affect PLAY at all, and frankly I hadn't even noticed until you pointed it out.

Shadekeep 05-06-2019 08:03 AM

Re: DOTM question
 
Yes, it does seem to fit the TFT look more when I use columns and justification. I'm about done revising the released ones in this format. I'll post here when the links are updated so folks can grab the reformated versions if they like.

Shroomofinsanity 05-06-2019 08:49 AM

Re: DOTM question
 
I have been keeping an eye on them, and been incorporating them into my campaign world to be stumbled upon by (un)lucky players. Thank you for your work.


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