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-   -   Munchkin Deck (https://forums.sjgames.com/showthread.php?t=163394)

David Bofinger 09-21-2021 03:30 AM

Re: Munchkin Deck
 
Quote:

Originally Posted by RobW (Post 2396717)
optimised for combat and nothing else: Lance the elvish spearman

In a sense this character has three ways to hurt people: missile, jab, melee/charge. Tactically it isn't, in my experience, that much better than having one or two ways to kill someone. Sad fact is that TFT is not kind to the multi-mode design because it just takes too long to change modes, unless someone has house ruled Quick Draw.

The price tag of multi-mode combat is losing the four or so talent points you could have used to give the character some breadth of non-combat talents. For both practical and role-playing reasons I generally prefer this path.

That said, if you do feel the need to puncture an HCobb goblin witch then the heart wants what the heart wants.

Jeff Lord 09-21-2021 02:25 PM

Re: Munchkin Deck
 
[QUOTE=unless someone has house ruled Quick Draw.[/QUOTE]

Quick-Draw (Weapon) (1) is already an IQ 8 talent. Or did you mean it needs a house rule?

David Bofinger 09-25-2021 12:52 AM

Re: Munchkin Deck
 
Quote:

Originally Posted by Jeff Lord (Post 2397150)
Quick-Draw (Weapon) (1) is already an IQ 8 talent. Or did you mean it needs a house rule?

I feel relying on it is too risky. If you flub the DX roll things get unpleasant.


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