Re: [DF] PC Races Preferred Habitat
That makes them sound like charismatic versions of the Goblins from that particular Gurps supplement.
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Re: [DF] PC Races Preferred Habitat
Cat-Folk: Egypt, surrounding deserts
Coleopteran (Beetles): Australia (for the eusocial ambrosia beetle) Corpse-Eaters: Leeching on other civilizations Dark One (Elder Things): New England Dwarves: Alps, Caucasus, Carpathians, Urals Elves: Brazil should fit all varieties Faerie: Near Mana (On the Med?) Gargoyle: ? Gnome: Rome (built on seven hills), Afghanistan, Appalachia Goblin Kin: Central Asia, Mongolia Halfling: England, centered on Oxford Half-Spirits: As parent species. Humans: Along major rivers (Euphrates, Yangtze, etc.) Minotaur: India Ogre: ? Reptilians: South East Asia Trolls: Under Bridges, Sewers Wildman: Ethiopia (Cradle of mankind), alternatively Pacific Northwest (Bigfoot) |
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Re: [DF] PC Races Preferred Habitat
I've often thought of orcs occupying a similar role as horse nomads in real-life history - the equivalents of Mongols, Comanche, Huns, and the like. Roaming bands of "barbarians" that terrorize surrounding "civilized" communities. So they could live in the central Asian steppe and the North American great plains. The Sahel and savanna areas of Africa might also support such a culture, or the Pampas of South America.
Luke |
Re: [DF] PC Races Preferred Habitat
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Basically, any area the typical "fantasy Barbarian" can come from is well suited for orcs. I just happen to like me some Viking Orcs. :) |
Re: [DF] PC Races Preferred Habitat
Tibet/Nepal/Bhutan would be a good place for Wildmen. Yeti fit with Bigfoot.
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