Re: Running Talent in Legacy Edition
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Re: Running Talent in Legacy Edition
I am not totally sure whether the restriction on running talent is physically realistic or not, but I don't think it is crazy. Usain Bolt is a fast dude, but Usain Bolt getting out of a car in Cherbourg plate armor probably wouldn't look that different from anyone else getting out of a car in Cherbourg plate armor.
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Re: Running Talent in Legacy Edition
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Phantom Air -- converting jet fuel to noise since 1963! |
Re: Running Talent in Legacy Edition
Is it worth it to take a Gargoyle with Silent Movement?
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Re: Running Talent in Legacy Edition
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Re: Running Talent in Legacy Edition
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Re: Running Talent in Legacy Edition
I consider this a pretty trivial issue. The big changes in the game have to do with experience progression and ways wizards build up reserves of spell casting power. I feel like they got these big things pretty much spot on.
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Re: Running Talent in Legacy Edition
If you like both, you could call the Legacy edition Sprinting and the OTFT version Running and allow both. This would make for very fast light armor fencer type characters.
Elf (MA 12) with Sprinting (+2 MA in Leather/Cloth armor), Running (+2 MA), wearing Leather armor (total MA 16). |
Re: Running Talent in Legacy Edition
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Re: Running Talent in Legacy Edition
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