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-   -   Tactical Encounter #3 - Panic at the Thisco! (https://forums.sjgames.com/showthread.php?t=162228)

RVA_Grandpa 05-15-2019 01:41 PM

Re: Tactical Encounter #3 - Panic at the Thisco!
 
Quote:

Originally Posted by malchidael (Post 2263046)
I thought there was a section on Improvised Weapons in ITL, but I can't find it (and the PDF viewer on my kindle fire doesn't allow search, or my IQ isn't high enough for that talent) - you could treat chairs as Clubs (perhaps with -2DX for being unwieldy). Same with bottles and nice, stout mugs.

ITL p35 under the Brawling Talent it says "Improvised Weapons. You may “ready” a bottle into an (unthrowable) dagger, throw a mug as though it was a rock (1d-4 damage), or find a club in any piece of broken furniture."

malchidael 05-15-2019 01:56 PM

Re: Tactical Encounter #3 - Panic at the Thisco!
 
Quote:

Originally Posted by RVA_Grandpa (Post 2263057)
ITL p35 under the Brawling Talent it says "Improvised Weapons. You may “ready” a bottle into an (unthrowable) dagger, throw a mug as though it was a rock (1d-4 damage), or find a club in any piece of broken furniture."

Thanks! I knew I read it somewhere.

As an aside, the TFT Line Editor, Guy McLimore, was part of a small company named MicroTactix - an early pioneer in the downloadable game biz.

They had their own TFT-like suite of games (Compact Combat/Budget Battlefield for larger battles, and Simply Roleplaying! for the RPG aspect).

They published the tactical scenario called BAR-Barians, which was a big tavern fight with improvised weapons. I can't find my printed copy any more, but I did scan it all in back when I had it and have it in my gaming folder. It was an inspiration for this scenario.

I have one of their other skirmish scenarios - Night of the Red Jackal - that I keep thinking about porting to TFT and playing. Ah, free time, wherefore art thou????

Shoug 05-23-2019 02:37 PM

Re: Tactical Encounter #3 - Panic at the Thisco!
 
Quote:

Originally Posted by Chris Rice (Post 2244690)
Looks nice. Reminds me of an old "Gunslinger" scenario. One point; your bandits are ST10 but carry 2d-1 shortswords. These actually require a ST of 11. So they should really carry cutlasses 2d-2 or up their ST values to 11.

If your strength is less than that of the weapon you are trying to wield, your DX is -1 and damage is -0.5 for each ST you lack (at the end, round up damage.) This means that, at ST 10 vs 11, wielding a shortsword is the same, assuming that you'd put your extra point into DX. Which is strange.


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