Every Play a Div 50 Arena Duel ?
Way back in the day - around 1989 - we'd often fight in Arenas with $50K Cars . This was before we were made aware of the Division changes in ADQ ( not sure which issue offhand , as not at home ) .
We had some tremendous hard fought Duels at Hammer Downs , Buffalo , Dumbarton Slalom Arena etc . We were very unimpressed with the Div 40 & 60 Cars in Vehicle Guild 3 ( as with many of the designs it presented ) and wondered why the $50K budget was never catered for ? One favorite Luxury was based on the infamous 'Bludmobile' - Three Front Mounted Guass Guns & rear mounted Smokescreen ... ;-) Anyone else had similar budgets in their games ? |
Re: Every Play a Div 50 Arena Duel ?
Found it : ADQ 5/1 : New Divisional Classification Draws Fire article . Haven't read it & if anyone can give an outline , we'd be grateful .
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Re: Every Play a Div 50 Arena Duel ?
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Lower-Div. events were more interesting, as one (obviously) did not have the budget to put absolutely everything on a car; one had to think through one's design. To continue the narrative: After the Div. 60 foulup, NOVA went the other direction, with a Div. *5* Championship; I won that one as well, as mine was the only design with Metal Armor; and my opponents had brought Vehicular Shotguns (with *no* Metal-removing capacity), or Tracer-armed LMGs (max. damage 4; I had 6 pts. of Metal on the four main facings). Not even some flagrant cheating by the GM could prevent the inevitable (it isn't my fault the guy with the Trike forgot one could still lose tires to gunfire even if aimed tires shots were prohibited). Quote:
Really, "Div. 50" is just a Div. 40 with FP armor; not much point in bothering. ;) |
Re: Every Play a Div 50 Arena Duel ?
Accurate - Div 5 is a great test of a designer's skill. It's also fun because it's rock-paper-scissors - no Div 5 design is 'perfect'.
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Re: Every Play a Div 50 Arena Duel ?
Our 50K Hammer Downs Duels featured quite a bit of high speed & maneuvering , & fair bit of budget went into that . Spencer actually managered to complete an Upper Jump in Sedan w/Sports Power Plant - which was astonishing as he can normally crash on an open road ...
HD Shocks , Spoilers & Airdams were a must - more than one person got pushed off the edge of the Upper Level . All in all fantastic fun was had by most players :-) |
Re: Every Play a Div 50 Arena Duel ?
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[Richard Hammond] "That's not gone well." [/Hamster] (He still finished 2nd to me -- this was the event with the "_Robot Jox_ Ending".) |
Re: Every Play a Div 50 Arena Duel ?
I generally avoided high dueling divisions - I feel that the lower divisions made you make tougher design choices. You couldn't afford to throw in the kitchen sink.
Div 20 was always my favorite. |
Re: Every Play a Div 50 Arena Duel ?
If you are going to go Div 50, make it more interesting and say they have to be oversize vehicles (thus in violation of AADA rules IIRC). As the basic components are so much more expensive it might also limit your options sufficiently to make it a challenge.
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Re: Every Play a Div 50 Arena Duel ?
I've done some higher budget duels. I used to like them when I was younger. The older player in me tends to favor division 15 as my favorite.
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Re: Every Play a Div 50 Arena Duel ?
Using the City Blocks to make that huge Arena & then requiring each vehicle to use at least a couple of Radar Guided Missiles ( No Jammers , Radarproof Armour or StealthKote allowed ) was hilarious for top end Duels ! Having to use a FCGS in a Back mounted 'Stinger' Sponson Turret , for Anti Missile Defense was a stroke if genius for one player . Faster vehicles trying to 'hide' behind others , as four or five Missiles barrel down them makes for some bizarre & ridiculous maneuvering as well ...
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