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-   -   Thoughts on Zombies and Skeletons (https://forums.sjgames.com/showthread.php?t=162107)

JLV 02-14-2019 04:44 AM

Re: Thoughts on Zombies and Skeletons
 
Quote:

Originally Posted by TippetsTX (Post 2242950)
Or just use the 'hits stopped' mechanic. The hits aren't actually 'stopped' but are instead lost due to not actually hitting anything. Plus they are already immune to arrows (and I would probably add small thrown weapons to that).

That's quite brilliant, you know. Keeps it really simple and uses a common mechanic to accomplish the objective. I love it!

Skarg 02-14-2019 11:38 AM

Re: Thoughts on Zombies and Skeletons
 
Personally I don't much like using hits stopped to model things that it seems to me would instead reduce the chance of being meaningfully hit (e.g. being a skeleton, off-hand weapon "parry", or shields), but I'm spoiled by GURPS.


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