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-   -   Staff in your corner (https://forums.sjgames.com/showthread.php?t=162068)

hcobb 02-11-2019 06:15 AM

Staff in your corner
 
Staff III has no penalty to strike behind the wizard.

Does the staff have eyes? Can you use it to peek around a corner?

TippetsTX 02-11-2019 09:01 AM

Re: Staff in your corner
 
I've been visualizing the occult strike is more like a static discharge blast than a targeted bolt of arcane energy.

hcobb 02-11-2019 09:15 AM

Re: Staff in your corner
 
ITL148: "The wizard must be holding or wearing the staff for it to be useful."

Useful here is "used to zap" or just "used as a battery"?

TippetsTX 02-11-2019 09:20 AM

Re: Staff in your corner
 
Quote:

Originally Posted by hcobb (Post 2242335)
Useful here is "used to zap" or just "used as a battery"?

I would think both, right?

hcobb 02-11-2019 09:44 AM

Re: Staff in your corner
 
Quote:

Originally Posted by TippetsTX (Post 2242336)
I would think both, right?

So you're happy to not see the target two yards behind you that you zap with the wand in your front pocket?

TippetsTX 02-11-2019 10:39 AM

Re: Staff in your corner
 
Quote:

Originally Posted by hcobb (Post 2242342)
So you're happy to not see the target two yards behind you that you zap with the wand in your front pocket?

So first off, I would drop the "or wearing" language because that's just confusing. The wizard must be holding the staff/rod/wand in order to use any of its abilities.

Second, the wizard must be aware of anyone they want to target with the 'occult strike'. I would expect that the rules assume you can see a target in your rear hexes by quickly glancing over your shoulder, right? That simple action should be sufficient to then unleash an 'occult strike' against said opponent I think.

hcobb 02-11-2019 11:58 AM

Re: Staff in your corner
 
Quote:

Originally Posted by TippetsTX (Post 2242364)
So first off, I would drop the "or wearing" language because that's just confusing. The wizard must be holding the staff/rod/wand in order to use any of its abilities.

That is the language in the source.

Quote:

Originally Posted by TippetsTX (Post 2242364)
Second, the wizard must be aware of anyone they want to target with the 'occult strike'. I would expect that the rules assume you can see a target in your rear hexes by quickly glancing over your shoulder, right? That simple action should be sufficient to then unleash an 'occult strike' against said opponent I think.

But not a thrown or missile spell, or a weapon attack, or any other use of a magic item other than a creation spell?

JohnPaulB 02-11-2019 02:34 PM

Re: Staff in your corner
 
Quote:

Originally Posted by hcobb (Post 2242314)
Staff III has no penalty to strike behind the wizard.

Does the staff have eyes? Can you use it to peek around a corner?

Quote:

Originally Posted by TippetsTX (Post 2242329)
I've been visualizing the occult strike is more like a static discharge blast than a targeted bolt of arcane energy.

This sounds very good and looks like some of the pictures in TFT Legacy.

Quote:

Originally Posted by TippetsTX (Post 2242364)
the wizard must be aware of anyone they want to target with the 'occult strike'. I would expect that the rules assume you can see a target in your rear hexes by quickly glancing over your shoulder, right? That simple action should be sufficient to then unleash an 'occult strike' against said opponent I think.

That seems good, but also, you can hear behind you. So if you're just using sound as a guide, I would give a DX penalty to it you would combat in darkness.

Skarg 02-11-2019 02:38 PM

Re: Staff in your corner
 
A spell can be cast into adjacent side or rear hexes.

Quote:

Originally Posted by ITL p.106
... may cast a spell into any adjacent hex ...

So since Staff III reads:
Quote:

its occult attack may strike a figure two hexes away in any direction from the wizard
This doesn't seem like a huge stretch to accept what the spell description says, without having to rationalize that the staff also becomes a viewing device.

I do think it's an unfortunate spell ability in that it is a bit peculiar and unclear what it implies for roleplaying situations - it does seem to require an ability to sense who is within 2 hexes of you in any direction, even if there were a wall or shadow or complete darkness or the caster is blind or something, which in an RPG wants more than a combat rule in terms of what that power is and whether you can use it to understand who is where around you for other purposes, or not, and in what circumstances it works or not, etc.

Personally, I would tend to want to reduce it to targets you could cast a spell on because you know they are there from your own senses, and to not let it zap through walls or other figures, etc.

But if it does intend a 2-hex sphere of awareness, then I'd want to flesh that out and maybe apply it to invisible and astral figures, etc. But as with most of the new staff powers, I'd tend to want those to be their own spells rather than bonus abilities you get just for having an already great-and-needed power the staff gives you (i.e. staff mana).

TippetsTX 02-11-2019 02:43 PM

Re: Staff in your corner
 
Quote:

Originally Posted by hcobb (Post 2242392)
That is the language in the source.

Yes, but that doesn't make it right. How do you 'wear' a staff?


Quote:

Originally Posted by hcobb (Post 2242392)
But not a thrown or missile spell, or a weapon attack, or any other use of a magic item other than a creation spell?

My impression is that the 'occult strike' works like none of those spell types (which is one my issues the the Staff spells as currently implemented TBH).

hcobb 02-11-2019 02:45 PM

Re: Staff in your corner
 
Quote:

Originally Posted by TippetsTX (Post 2242443)
Yes, but that doesn't make it right. How do you 'wear' a staff?

No ma'am, I just got a wand in me pocket.

Skarg 02-11-2019 02:49 PM

Re: Staff in your corner
 
Quote:

Originally Posted by TippetsTX (Post 2242443)
Yes, but that doesn't make it right. How do you 'wear' a staff?

Madam Zap's staff is a hairpin.

Blogvo has a strap on his staff and tends to carry it slung on his back.

Slicem the Wizard's staff is a sword which is often worn in a scabbard.

Pokem's staff is a dagger which also has a sheath, concealed under his arm.

But I think the wording may be a holdover from Steve's previous version, which IIRC allowed the staff to be jewelry.

TippetsTX 02-11-2019 02:57 PM

Re: Staff in your corner
 
Quote:

Originally Posted by Skarg (Post 2242448)
Madam Zap's staff is a hairpin.

Blogvo has a strap on his staff and tends to carry it slung on his back.

Slicem the Wizard's staff is a sword which is often worn in a scabbard.

Pokem's staff is a dagger which also has a sheath, concealed under his arm.

But I think the wording may be a holdover from Steve's previous version, which IIRC allowed the staff to be jewelry.

And I would not allow the wizard to use the powers from his staff for any of these scenarios. Direct physical contact (flesh-to-wood) should be required IMO.

hcobb 02-11-2019 03:37 PM

Re: Staff in your corner
 
Quote:

Originally Posted by TippetsTX (Post 2242451)
And I would not allow the wizard to use the powers from his staff for any of these scenarios. Direct physical contact (flesh-to-wood) should be required IMO.

What if you strap your wand to your upper arm under your robe? Would you need to point the arm at the target behind you?

TippetsTX 02-11-2019 04:22 PM

Re: Staff in your corner
 
Quote:

Originally Posted by hcobb (Post 2242459)
What if you strap your wand to your upper arm under your robe? Would you need to point the arm at the target behind you?

Would that work for Harry Potter? I don't think so.
;)

hcobb 02-11-2019 04:42 PM

Re: Staff in your corner
 
Quote:

Originally Posted by TippetsTX (Post 2242474)
Would that work for Harry Potter? I don't think so.
;)

So the magic flows through your fingertips and not through your toes?

TippetsTX 02-11-2019 05:10 PM

Re: Staff in your corner
 
Quote:

Originally Posted by hcobb (Post 2242476)
So the magic flows through your fingertips and not through your toes?

Exactly... like reiki!

Joking aside, there are numerous quasi-mystic traditions where spiritual energy is focused thru the palm of the hands so it's not much of a stretch thematically to presume that a wizard's staff would require a similar connection point.


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