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Icelander 03-01-2020 05:36 AM

They'll Never Find Me
 
Quote:

Originally Posted by Christopher R. Rice (Post 2312156)
That could work. You could also add Altered Traits, Obscure too I suppose.

Lesser Transform Magic [8] + Altered Traits: Zeroed [10] and Obscure (Divination) 10 (Always On -50%) [10] + Subject Weight, 300 lbs. [3] + Duration, 1 day [7] = 38 energy

Note that Transform is only necessary because they are planning to use the magical residue in another ritual where a pig will 'absorb' her magical correspondance and direct magical divinations at the pig, not her. Otherwise, Lesser Destroy Magic would have sufficed.

Actually, I wonder how the pig ritual will be done...

Christopher R. Rice 03-01-2020 05:37 AM

Re: They'll Never Find Me
 
Quote:

Originally Posted by Icelander (Post 2312157)
Lesser Transform Magic [8] + Altered Traits: Zeroed [10] and Obscure (Divination) 10 (Always On -50%) [10] + Subject Weight, 300 lbs. [3] + Duration, 1 day [7] = 38 energy

Better. Much more betterer.

Icelander 03-01-2020 05:48 AM

Re: They'll Never Find Me
 
Quote:

Originally Posted by Christopher R. Rice (Post 2312158)
Better. Much more betterer.

So, if a pig is dressed in her clothes and put in a wig with locks of her hair woven in, as well as present when the previous ritual is cast and intended to 'absorb' the magical residue and 'become' the target for the purposes of magical divination... what Traits am I granting the pig?

It's clearly a Transform Magic effect with a Subject Weight (the pig was chosen to match her weight) and Duration, but what other modifiers do I need?

I'm hoping it could be done simply, like this:

Greater Transform Magic [8] + Subject Weight, 300 lbs. [3] + Duration, 1 month [11] = 22x3 = Cost 66 energy.

Christopher R. Rice 03-01-2020 05:49 AM

Re: They'll Never Find Me
 
Quote:

Originally Posted by Icelander (Post 2312159)
So, if a pig is dressed in her clothes and put in a wig with locks of her hair woven in, as well as present when the previous ritual is cast and intended to 'absorb' the magical residue and 'become' the target for the purposes of magical divination... what Traits am I granting the pig?

It's clearly a Transform Magic effect with a Subject Weight (the pig was chosen to match her weight) and Duration, but what other modifiers do I need?

I'm hoping it could be done simply, like this:

Greater Transform Magic [8] + Subject Weight, 300 lbs. [3] + Duration, 2 weeks [10] = 21x3 = Cost 63 energy.

That's exactly what you'd do. You're just transferring her "aura" to the pig. If you swapped them you'd need another Transform effect.

Icelander 03-01-2020 05:53 AM

Re: They'll Never Find Me
 
Quote:

Originally Posted by Christopher R. Rice (Post 2312160)
That's exactly what you'd do. You're just transferring her "aura" to the pig. If you swapped them you'd need another Transform effect.

Yay!

Miss Piggy is become the Girl with the Kaleidoscope Eyes, foretold Destroyer of Worlds.

Well, she will as soon as we roll for it, next session.

Christopher R. Rice 03-01-2020 05:59 AM

Re: They'll Never Find Me
 
Quote:

Originally Posted by Icelander (Post 2312161)
Yay!

Miss Piggy is become the Girl with the Kaleidoscope Eyes, foretold Destroyer of Worlds.

Well, she will as soon as we roll for it, next session.

Heh. I like the moniker quite a bit. Kaleidoscope Eyes. Can I steal that for my campaign/work?

Icelander 03-01-2020 06:02 AM

Re: They'll Never Find Me
 
Quote:

Originally Posted by Christopher R. Rice (Post 2312162)
Heh. I like the moniker quite a bit. Kaleidoscope Eyes. Can I steal that for my campaign/work?

Yes, absolutely, though all credit should probably go to John, Paul, George and Ringo.

Christopher R. Rice 03-01-2020 06:03 AM

Re: They'll Never Find Me
 
Quote:

Originally Posted by Icelander (Post 2312163)
Yes, absolutely, though all credit should probably go to John, Paul, George and Ringo.

Fair enough. :-)

Icelander 03-03-2020 08:06 AM

Project Spirit
 
Ok, what modifiers do I need if the caster, who is a natural at Path of Spirits and not so good at others, wants to be able to project his spirit (which would then obey all rules for free-willed spirits in the setting) and leave his body comatose behind?

This would be mostly useful for interacting with things in the Spirit World, but as it works something like an Ethereal World, with the near edges co-located with the physical world, you could scout out things in the real world too, albeit probably with much less range of vision and other senses, given that the Spirit World is not identical, only similar, and you can only see through with difficulty.

Essentially, what (potential Dresden Files spoilers) Harry Dresden involuntarily did in Ghost Story, but with a duration only until the next morning.

Christopher R. Rice 03-03-2020 08:31 AM

Re: Project Spirit
 
Quote:

Originally Posted by Icelander (Post 2312518)
Ok, what modifiers do I need if the caster, who is a natural at Path of Spirits and not so good at others, wants to be able to project his spirit (which would then obey all rules for free-willed spirits in the setting) and leave his body comatose behind?

This would be mostly useful for interacting with things in the Spirit World, but as it works something like an Ethereal World, with the near edges co-located with the physical world, you could scout out things in the real world too, albeit probably with much less range of vision and other senses, given that the Spirit World is not identical, only similar, and you can only see through with difficulty.

Essentially, what (potential Dresden Files spoilers) Harry Dresden involuntarily did in Ghost Story, but with a duration only until the next morning.

In Ceteri I use the following:

Quote:

Travel the Silver Road
Spell Effects: Lesser Transform Mind + Lesser Transform Spirit.
Inherent Modifiers: None.
Skill Penalty: Lower of Path of Mind or Path of Spirit-4.
Casting Time: 10 minutes.

This spell allows the caster to astrally project himself for up to 24 hours at which point they snap back to their body.

Typical Casting: Lesser Transform Mind (8)+ Lesser Transform Spirit (8) + Duration, 1 day (11) + Range, Extradimensional 1 (10). 37 SP and 0 LFP.


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