Boosting spells with extra ST
I always wondered why only the missile spells were scalable by putting more ST into them. Seems like other spells could benefit from this same mechanic. For example, what if instead of having to learn multiple illusion spells, the wizard would simply adding another point of ST to increase the hex size of the illusion?
Has anyone else implemented a similar house rule? |
Re: Boosting spells with extra ST
It's a sensible alternative to the system of 1, 3 and 7 hex versions of the various creation spells. I did this for a house ruled version of TFT for years, though I can't say that I found it particularly important in the big picture of things.
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Re: Boosting spells with extra ST
Well, the primary benefit would be in freeing up more IQ (or XP) for the wizard to select additional spells or talents.
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Re: Boosting spells with extra ST
Reverse that and let anybody who starts with the big version cast the smaller version as they choose.
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TBH, this particular variant rule probably makes more sense in the context of the 'classic' rules anyway. ;) |
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Why would you need to free-up more IQ for spells or talents under such a perfect system? LOL |
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;) |
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