Divine Intervention and curse -1 lvl
Hey. I was dead, at the table was a cleric of level 9, in my turn I dialed cards. One of them is a divine intervention, and the other is a curse minus 1 level. Can I play them in the right order?
And why, after the victory over the monster, the players have 2.6 seconds to interfere with the player, and after winning the game (reaching level 10), there is no such possibility? Thank you |
Re: Divine Intervention and curse -1 lvl
Quote:
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
But there is no time to ruin the victory (or rather, there is no such possibility) The classic munchkin without additions becomes uninteresting, in the last 3 out of 5 parties the divine intervention wins =/ |
Re: Divine Intervention and curse -1 lvl
There are very few possibilities to win without the other players being able to interfere. It seem a peculiarity that your games keep being decided by the only one in the basic set.
If you think Divine Intervention is too powerful, just remove from the set before playing... |
Re: Divine Intervention and curse -1 lvl
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
|
Re: Divine Intervention and curse -1 lvl
Quote:
|
Re: Divine Intervention and curse -1 lvl
Thanks, Ed. 101 is intended as a Q&A forum, not a discussion forum, so I'm going to ask everyone (but Pheo, if they still have questions) to let this go. Thanks.
|
| All times are GMT -6. The time now is 01:37 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.