Re: Pets and Familiars
Please move to house rules subforum! :)
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Re: Pets and Familiars
In our games, we introduced a new spell: Familiarity (12 S) 10/day for 2 weeks. Wizard can store up to IQ-(Familiar's IQ) spells in the familiar's mind; spells so stored don't count against the wizard's own memory-totals.
Our group uses house-rules that allow for skill-levels. Skill-Levels at Familiarity would allow having multiple familiars. Otherwise, you would need a separate version of Familiarity for each new familiar. This has worked pretty well for us for 35 years. It is definitely useful, not overpowering, and gives an incentive for the magician to care for his/her/its familiar(s). |
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