Steve Jackson Games Forums

Steve Jackson Games Forums (https://forums.sjgames.com/index.php)
-   The Fantasy Trip (https://forums.sjgames.com/forumdisplay.php?f=100)
-   -   Main-Gauche (https://forums.sjgames.com/showthread.php?t=158504)

David Bofinger 07-16-2018 08:37 PM

Re: Main-Gauche
 
Quote:

Originally Posted by guymc (Post 2192930)
Yes, I like that, too. Clean and neat.

It's not that clean. It says there's something superior about the 2+0 damage of a halberd, compared with the 2+0 damage of a broadsword. So what about a wolf bite, or a dragon? Does it maybe cause a point of damage in that case, instead of protecting the user? If parrying works against thrusts and not chops does that mean the two-handed bastard sword can be parried since historically it was a thrusting weapon? It raises the question of why a sword can't parry, if a main-gauche can: wouldn't a guy with a sword be better protected than a guy with an axe? If so, can a sword parry a halberd? Can a main-gauche parry a one-handed mace?

To me it feels like pulling a thread. And isn't that a big part of why Steve wanted to change the rule originally, that the original rule was a special case, which raised as many questions as it answered?

To be honest, though, I don't have a better idea. My preference is to give parry rights to some or most of the swords, to differentiate them from axes and hammers, and reduce sword damage to compensate. That leaves the question of whether they can parry the least subtle weapons, but I'd be inclined to let them do it because it's getting a little fiddly for TFT.

ak_aramis 07-16-2018 09:24 PM

Re: Main-Gauche
 
Quote:

Originally Posted by larsdangly (Post 2192791)
My HEMA club often goofs around with mixed-weapon sparring, and I'm pretty sure it is ridiculous to imagine parrying any pole arm or two handed sword with a main gauche, other than the rare lucky deflection.

Mass alone makes that a problem; it's theoretically possible to aid it over you, but the mass/leverage/speed issue.

Plus, the main gauche and the buckler are both primarily for use vs thrusting weapons; a 1-h spear, it's plenty good enough for; a glaive, only when it's thrusting.

Still, the buckler, used right, can do what the MG cannot - use its own mass as a significant term in the calculus.

RobW 07-17-2018 04:16 AM

Re: Main-Gauche
 
Quote:

Originally Posted by Skarg (Post 2192845)
Historical European Martial Arts - reenactment sports, which have lately become more popularly visible/known lately thanks to spectacular videos (some using blunt but full metal weapons including polearms and maces and full metal armor - also popularizing the idea/knowledge that armor actually mostly stops most/all damage from medieval weapons) that have been shared around.

Thanks I hadn't heard of HEMA before. Although after watching the end of the video below, it is clearer to me that:

A. Blunt weapons can definitely hurt you even wearing metal armor.
B. A buckler can do BIG BUCKET LOADS of damage
C. This couldn't have been UCV, so I suppose Brawling?

https://www.youtube.com/watch?v=VlCQ2pBob5Q

I assume the HEMA people here are saner than to participate in this kind of combat?

zot 07-17-2018 04:22 AM

Re: Main-Gauche
 
Quote:

Originally Posted by RobW (Post 2193098)
Thanks I hadn't heard of HEMA before. Although after watching the end of the video below, it is clearer to me that:

A. Blunt weapons can definitely hurt you even wearing metal armor.
B. A buckler can do BIG BUCKET LOADS of damage
C. This couldn't have been UCV, so I suppose Brawling?

https://www.youtube.com/watch?v=VlCQ2pBob5Q

I assume the HEMA people here are saner than to participate in this kind of combat?

Sheesh, I'm glad cutting and stabbing wasn't allowed!

Skarg 07-17-2018 02:04 PM

Re: Main-Gauche
 
Quote:

Originally Posted by zot (Post 2193100)
Sheesh, I'm glad cutting and stabbing wasn't allowed!

Cutting looks pretty allowed except those aren't sharpened and the armor stops it.

Looks like a shield being used to do damage in and out of HTH to me, too.

larsdangly 07-17-2018 03:41 PM

Re: Main-Gauche
 
That's not HEMA. This is HEMA:

https://www.nytimes.com/video/sports...-fighting.html

Chris Rice 07-17-2018 03:55 PM

Re: Main-Gauche
 
Quote:

Originally Posted by larsdangly (Post 2193294)

Wow! I like the look of that. Confirms my thought I'd rather have a spear or bill (or bow!) on a battlefield. Always better to outreach the enemy.

RobW 07-17-2018 04:10 PM

Re: Main-Gauche
 
[HOWITZER]
I defy -- DEFY -- anyone to watch a few of these videos and then suggest they would prefer to go into medieval style combat as an unarmored martial artist. Honestly the guy getting creamed with the buckler would be dead without a very good helmet (even then? Do we KNOW he lived?)

For myself I'd probably go with full tubular plate + double-vested helmet + metal buckler + hammer/pick.
[/HOWITZER]

ak_aramis 07-17-2018 04:20 PM

Re: Main-Gauche
 
Both of the profferred videos are HEMA in the meaning of Historical European Martial Arts.

For which, dozens of organizations do variations upon.

Rebated steel will readily bruise right through plate.

Even the SCA, whose Rattan is 1.25" diameter, still bruise people through plate routinely. (The SCA uses rattan for several reasons - one of which is how it mushes rather than breaks sharp; second is that it's only marginally heavier than the live steel it emulates.)

Concussions do happen - but hearing damage is also an issue - helms can ring like bells.

Chris Rice 07-17-2018 04:25 PM

Re: Main-Gauche
 
Quote:

Originally Posted by RobW (Post 2193306)
[HOWITZER]
I defy -- DEFY -- anyone to watch a few of these videos and then suggest they would prefer to go into medieval style combat as an unarmored martial artist. Honestly the guy getting creamed with the buckler would be dead without a very good helmet (even then? Do we KNOW he lived?)

For myself I'd probably go with full tubular plate + double-vested helmet + metal buckler + hammer/pick.
[/HOWITZER]

Agreed. You'd have to be a total moron (or else poor and had no choice) to go into that sort of situation without significant armour. However, adventuring/dungeoneering is about a lot more than fighting; negotiating narrow ledges, water hazards, slippy floors, poor light conditions, climbing running away, etc. All of these are harder in armour. So there's still a balance there.


All times are GMT -6. The time now is 12:42 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.