High tech armor vs Ultra-tech armor
So I'm having a problem with a TL8/9 game I am running. the UT armor at TL 9 aside from like, the combat hard suits, dose not really seem much better at all then the HT armor, and in once case is MUCH worse. the TL 8 advanced body armor is DR 35/5* and concealable. The TL 9 concealable armor dose not even begin to approach that in effectiveness. The Reflex vest is 12/4* and the tactical vest, which is not concealable is 18/7* unless you include plates.
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Re: High tech armor vs Ultra-tech armor
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That said, I'm having some troubles comparing the Reflex Vests in UT with the Concealable Vests in HT, given the numbers are almost identical.... |
Re: High tech armor vs Ultra-tech armor
Yeah, as the others have mentioned, the Advanced Body Armor stats in High Tech are generally considered rather implausible these days.
That said, it's still true that a lot of the Ultra-Tech armors are a bit lacklustre compared to High-Tech's stats. Ultra-Tech was written first by a good number of years, and some of its assumptions definitely don't match more recent GURPS books. It's a fair bit of work, but you could use the articles "Cutting Edge Armor Design" in Pyramid #3/85, and "Ultra-Tech Armor Design" from Pyramid #3/96. Together, they provide rules that should allow you to rebuild various ultra-tech armors in a way that makes them better than equivalent high-tech ones. |
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