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-   -   Munchkin CCG Prerelease Event Impressions (https://forums.sjgames.com/showthread.php?t=155176)

philreed 01-29-2018 11:42 AM

Re: Munchkin CCG Prerelease Event Impressions
 
Quote:

Originally Posted by Mister Ed (Post 2154045)
Card list is one thing. Card images is another. Names of the cards don't help you plan a deck, you need all the info on the cards for that.

I think you'll be pleasantly surprised when you see what we post for the game.

Mister Ed 01-29-2018 11:47 AM

Re: Munchkin CCG Prerelease Event Impressions
 
Quote:

Originally Posted by philreed (Post 2154055)
I think you'll be pleasantly surprised when you see what we post for the game.

Well, given that statement, I'm sure I'll be quite happy. Thanks!

philreed 01-30-2018 06:03 AM

Re: Munchkin CCG Prerelease Event Impressions
 
Quote:

Originally Posted by Mister Ed (Post 2154056)
Well, given that statement, I'm sure I'll be quite happy. Thanks!

No problem at all. We agree that it is important that the card information be out there; we're just working on completing that section of the site and trying to launch it before the game reaches stores.

http://munchkinccg.game/

Mister Ed 02-02-2018 10:00 AM

Re: Munchkin CCG Prerelease Event Impressions
 
I'm saddened to report that, while my son and I both enjoyed the game at the pre-release, our enthusiasm is now somewhat tempered by the fact that nobody else at home seems to enjoy it. I don't know if I just suck at teaching it, or they just have different tastes, but they couldn't get the hang of it, didn't like the bluffing aspect (which I found to be the best part), and felt rather powerless to do anything on most turns (can't say if that was just bad luck or they were playing wrong, since I couldn't see their cards).

I'm still planning on getting the other starters, in hopes that maybe the other hero types might appeal more to whatever play style they would prefer (plus I just want them, darn it).

philreed 02-02-2018 12:25 PM

Re: Munchkin CCG Prerelease Event Impressions
 
Quote:

Originally Posted by Mister Ed (Post 2155110)
. . . and felt rather powerless to do anything on most turns (can't say if that was just bad luck or they were playing wrong, since I couldn't see their cards).

It takes a few turns to grasp the gameplay, especially if a player is approaching the game as "I love Munchkin, I know Munchkin!" and doesn't have experience with some of the larger CCGs out there.

The best way I have found to teach is to _not_ play against someone. Find two people and teach them together, going slowly and offering advice. When the lightbulb clicks, the new players start to take control and make their own decisions.

Also, each class does have a different feel.

philreed 02-22-2018 05:50 AM

Re: Munchkin CCG Prerelease Event Impressions
 
Quote:

Originally Posted by Mister Ed (Post 2154056)
Well, given that statement, I'm sure I'll be quite happy. Thanks!

This is exactly what you're looking for if you want to see card info:

http://munchkinccg.game/gameplay/card-search/

HunterS 02-22-2018 11:18 AM

Re: Munchkin CCG Prerelease Event Impressions
 
Not sure how I missed this. We DO have images available online, our card databased went live last Friday: http://munchkinccg.game/gameplay/card-search/

Simply search for the first set and you can check out all the cards.

Mister Ed 02-22-2018 11:42 AM

Re: Munchkin CCG Prerelease Event Impressions
 
Thanks! Yeah, I found that feature shortly after it appeared. Exactly what I was looking for.


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