[Low-Tech] Hobnails and footing
GURPS Low-Tech (4e) makes mention of hobnails on p98 (text box), but while it does mention the improved footing in general, and reduced Stealth on hard surfaces, it does not mention the rather important point that they also reduce footing on hard, relatively-smooth surfaces, as Lindybeige notes in this video, helpfully citing an example from Josephus's The Jewish War (Book VI, Chapter I). I'm reasonably sure that other examples can be found, but I have not seen the problem dealt with in GURPS.
Of course, if you're doing Yrth or another non-historical game, the GM can just say that this culture nails/glues strips or discs of leather to the bottom of their shoes/sandals, which does a 'good enough' job of imitating the fancy rubber soles we use (if they don't have rubber, themselves). If you are doing a historical game, though, and you want to go that far in simulating historical accuracy, an appropriate rule for this could help. Thoughts? |
Re: [Low-Tech] Hobnails and footing
Yrth has enough cultural cross-contamination with Earth that I expect them to include innovations in shoe design - never mind that they've had 500 years since the medieval period so they should have 500 years more tinkering even without cross-contamination.
I have a pair of rubber strap-on ice-cleats for my boots for foul weather - they allow me to convert my big stompy mukluks into hobnailed boots (they use screw heads instead of nail heads, but the same effect). They give absolutely amazing traction in treacherous conditions. They are also a death sentence on tile floors; that was the first place my mind went when I read the hobnails entry. They're a little alarming on even well-maintained concrete (worn tarmac roads and crappy shattered crumbling sidewalks are fine). They're incredibly loud on tiles too. They make the sharp, high-frequency sounds that make it easy to pinpoint your location. |
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No, not "relatively smooth" surfaces. Lindybeige presented one of the few exceptions, which is polished stone and glazed ceramics. Hobnails improve traction on pretty much every other surface including regular stone and concrete so long as they aren't covered in water.
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Note, also, that hobnails on smooth relatively soft surfaces (such as wood) do this by damaging the surface, thus making them unwelcome. In general if you aren't damaging the flooring, you'll be slipping about indoors. |
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I don't have the education to easily tell quality from opinionated nonsense. |
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However, Matt Easton who has the channel Scholagladiatora trained as an archaeologist and generally sounds like he knows what he's talking about. |
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Yeah, Matt knows his stuff.
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Sweet. I love his channel, and he seems to know his stuff as well as using that professional scientist's tendency of carefully partitioning the spectrum of solid evidence to reasonable conjecture to complete guesswork.
But nice to know that I'm not barking up the wrong tree of knowledge. |
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When Lindybeige catches himself in an error, he puts it in white text in the video itself, so he's at least willing to admit himself capable of screwing up. Also, as already noted, he has done videos with Matt Easton, and Skallagrim, and even has one on The Tank Museum's channel. So again, his flaws are not big enough for them to not be willing to do videos with him, so in my opinion, are unlikely to be too bad... though to be fair, I do tend to take internet videos with a grain of salt anyway. I tend to watch him for entertainment as much as information, and if I intend to use the information in a game, would be likely to try to look it up (something I recommend for all GMs when you can, even if the video is by a respected expert - unless you're doing a cinematic game, and your players are unlikely to be pedantic about it, in which case you may not need to bother). |
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