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-   -   Some questions I haven't been able to find the answers to (https://forums.sjgames.com/showthread.php?t=154408)

RispyCrisp 01-02-2018 09:56 AM

Some questions I haven't been able to find the answers to
 
Hello, all. I'd like to collect this game and play it casually. I'm planning on buying the three starter sets. After that, at least for the first two years, I'll only buy one booster pack a week or so, so my collection would grow quite slowly but steady. How long will these cards stay in print? I know there are two expansions coming as well, but the launch set of cards would stay in print for quite a while, right?

Also, how many different cards will there be? And how do you recognise the rarity of a card?

Andrew Hackard 01-02-2018 10:42 AM

Re: Some questions I haven't been able to find the answers to
 
The initial wave of cards will probably be in print for several months. However, we don't intend to keep them in print forever, and I don't expect expansions to hang around, either.

The core release has about 300 cards; the first two expansions are a little more than 120. Rarity is denoted by a letter following the card number: C for common, U for uncommon, and so on. We'll have more comprehensive information about rarities in this game when the release is closer.

philreed 01-02-2018 11:32 AM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by RispyCrisp (Post 2147051)
And how do you recognise the rarity of a card?

You can see sample cards here. Check the bottom of the card for the number and rarity of that card.

http://munchkinccg.game/news/2017/no...structed-deck/

RispyCrisp 01-02-2018 11:36 AM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Andrew Hackard (Post 2147055)
The initial wave of cards will probably be in print for several months. However, we don't intend to keep them in print forever, and I don't expect expansions to hang around, either.

The core release has about 300 cards; the first two expansions are a little more than 120. Rarity is denoted by a letter following the card number: C for common, U for uncommon, and so on. We'll have more comprehensive information about rarities in this game when the release is closer.

Thank you for the answers. I get that you wouldn't want cards to stay in print forever. But with the deck limit of cards being three, isn't it basically impossible to get a full collection, even if buying many, many booster packs?

philreed 01-05-2018 06:34 AM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by RispyCrisp (Post 2147069)
But with the deck limit of cards being three, isn't it basically impossible to get a full collection, even if buying many, many booster packs?

Not impossible, merely challenging.

And for gameplay purposes, the game is highly competitive using only common and uncommon cards. Some of the rares are good, but none are vital. And the extreme rarity cards are _not_ high-powered cards. Those extremely rare cards are more silly and fun, as well as alternate art, and not necessary to competitive play.

Bithlord 01-24-2018 12:47 PM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by philreed (Post 2147734)
Not impossible, merely challenging.

And for gameplay purposes, the game is highly competitive using only common and uncommon cards. Some of the rares are good, but none are vital. And the extreme rarity cards are _not_ high-powered cards. Those extremely rare cards are more silly and fun, as well as alternate art, and not necessary to competitive play.

1) Not challenging at all. Expensive. There's no challenge involved in collecting the sets beyond opening your wallet.

2) I'm not going to believe the "highly competitive using only common and uncommon cards" hype until I actually play the game, and see it for my two eyes. This is an industry where a major company like fantasy flight can say "you can build a competitive deck using only two core sets" and what they are actually saying is "it's not possible to build a tournament legal deck without buying two core sets".

the proof, as they say, is in the pudding.

Andrew Hackard 01-24-2018 12:51 PM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Bithlord (Post 2152734)
2) I'm not going to believe the "highly competitive using only common and uncommon cards" hype until I actually play the game, and see it for my two eyes.

I hope we'll see you at one of our prerelease events this weekend, then!

philreed 01-24-2018 01:09 PM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Bithlord (Post 2152734)
1) Not challenging at all. Expensive. There's no challenge involved in collecting the sets beyond opening your wallet.

Keep in mind that many of the rarest cards are alternate art cards. There are easier-to-find versions mixed throughout the packs.


Quote:

Originally Posted by Bithlord (Post 2152734)
2) I'm not going to believe the "highly competitive using only common and uncommon cards" hype until I actually play the game, and see it for my two eyes.

One more month. Unfortunately, we're already dealing with the issue of allocations because demand is way higher than supply. We have a second printing coming in mid-March, but the first three or four months may be scarce on cards as we get a handle on things and a better feeling for the true demand.

Bithlord 01-25-2018 12:03 PM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Andrew Hackard (Post 2152736)
I hope we'll see you at one of our prerelease events this weekend, then!

Considering the nearest one to me is 436 miles away... not likely. the vast majority of the country aren't anywhere near one of the pre-release events, sans Wisconsin for some odd reason (I assume a SJGames employee lives in the middle of it, or something to that effect).

I'm still planning on picking up a starter of the game when/if it shows up at a local store, but the pre-order stuff was asking for way too much money with way too little information about the game itself. If all else fails, I assume I can pick up a starter at GenCon next year.

Bithlord 01-25-2018 12:08 PM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by philreed (Post 2152743)
Keep in mind that many of the rarest cards are alternate art cards. There are easier-to-find versions mixed throughout the packs.

Sure, but that doesn't change the fact that there will only be two challenges associated with getting any specific card. 1) finding packs available, and 2) paying for those packs. It's not "hard" or "challenging" to collect the cards -- it's just a monetary cost. Whether the cards you need are common, and you only need to open 5-15 boost packs to get the three versions you need, or rare, and you need to open 5-15 boxes of booster packs to get the rares you need, the challenge is still in how much you are willing to pay. Which, lets face it, is what CCG's are.

Aleph 01-25-2018 12:30 PM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Bithlord (Post 2153015)
I'm still planning on picking up a starter of the game when/if it shows up at a local store, but the pre-order stuff was asking for way too much money with way too little information about the game itself.

Most local game stores will accept pre-orders for standard products that are going to be available to them (which would be different than the Warehouse23 pre-order offer) if you want to be sure they are going to stock the game.

philreed 02-02-2018 05:16 AM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Bithlord (Post 2153015)
Considering the nearest one to me is 436 miles away... not likely. the vast majority of the country aren't anywhere near one of the pre-release events, sans Wisconsin for some odd reason (I assume a SJGames employee lives in the middle of it, or something to that effect).

We selected stores _near_ our primary distributors. We have a limited number of staff we can send out, so we were forced to make store choices based on more than just "this is a good game store."

Next week, we have prerelease events in Minnesota and one in Fort Wayne, Indiana. The following week, there's a prerelease event at The Compleat Strategist in NYC. All of those locations were chosen for reasons beyond "good store!"

philreed 02-02-2018 05:17 AM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Aleph (Post 2153023)
Most local game stores will accept pre-orders for standard products that are going to be available to them (which would be different than the Warehouse23 pre-order offer) if you want to be sure they are going to stock the game.

And we posted this preorder PDF form so that anyone can print, complete, and hand over to their favorite local store.

http://munchkinccg.game/site-ccg/ass...eorderform.pdf

Bithlord 02-02-2018 10:12 AM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by philreed (Post 2155069)
We selected stores _near_ our primary distributors. We have a limited number of staff we can send out, so we were forced to make store choices based on more than just "this is a good game store."

Next week, we have prerelease events in Minnesota and one in Fort Wayne, Indiana. The following week, there's a prerelease event at The Compleat Strategist in NYC. All of those locations were chosen for reasons beyond "good store!"

I get that there were valid reasons for any given selection. There's still none within a two hour drive for me :). I get why they are spaced where they are, but they aren't an option for me. I'd love to try the game out, and I plan on buying a starter when they show up at my local store(s), since that's the only option I have for it.

I just wish there had been a set of print and play demo decks when per-release purchases were an option so I could try it out then. *shrug* Nothing will ever please everyone, nor is everything ideal for everyone. I'm just in the (hopefully smaller) category with this particular release model I guess.

philreed 02-02-2018 12:23 PM

Re: Some questions I haven't been able to find the answers to
 
Quote:

Originally Posted by Bithlord (Post 2155113)
I get that there were valid reasons for any given selection. There's still none within a two hour drive for me :). I get why they are spaced where they are, but they aren't an option for me. I'd love to try the game out, and I plan on buying a starter when they show up at my local store(s), since that's the only option I have for it.

We're getting out to as many stores as we can, and we're not yet finished trying to organize demo events.

Keep an eye on the forums, sjgames.com, and munchkinccg.game for more announcements. Liking the Facebook page -- https://www.facebook.com/munchkinccg/ -- is another way to get info.


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