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-   -   Levitation (https://forums.sjgames.com/showthread.php?t=153870)

lachimba 12-17-2017 05:26 AM

Levitation
 
Levitation allows the subject to move at 3.

How does this work?

Is that move 3 instead of a step? So they step 3 yards?

Move 3 for a move only?


Can they move on a change posture? Do they still move when they 'stand up' in the air?

Dalin 12-17-2017 07:22 AM

Re: Levitation
 
Quote:

Originally Posted by lachimba (Post 2143675)
Levitation allows the subject to move at 3.
How does this work?
Is that move 3 instead of a step? So they step 3 yards?
Move 3 for a move only?
Can they move on a change posture? Do they still move when they 'stand up' in the air?

It depends whether the subject is also the caster. If the subject is the caster, then they don't have to concentrate to move and they don't have a penalty to DX-based skills. In this case, I treat it exactly as if they have standard move 3, except that it's 3-dimensional and has a hard cap of 3 hexes per turn (i.e., no sprinting bonus). They get a standard step for the Attack maneuver; if they want to move more than one hex, then they need to choose Move-and-Attack.

For someone else under control of the spell, I would give them an effective move of zero and make it impossible to take steps. They can, of course, take the Wait maneuver if they expect to be in attack range before their next turn. They would suffer the apportation penalty of -3 to DX-based skills.

For change posture, I would probably make it a freeby in either case with no movement cost.

Anthony 12-17-2017 01:37 PM

Re: Levitation
 
Quote:

Originally Posted by lachimba (Post 2143675)
Is that move 3 instead of a step? So they step 3 yards?

It's capitalized, so it's Move as a term of art, meaning it replaces your Move score. However, if the caster isn't the subject, the subject gets moved by 3 on the caster's turn, which is entirely unrelated to the maneuver the subject takes.

Kromm 12-17-2017 11:02 PM

Re: Levitation
 
You have air Move 3, which works like any Move 3 . . . but in the air. As far as the Dungeon Fantasy Roleplaying Game goes, that's it. The big difference between having or not having control over that is whether you chose maneuvers normally (you have control) or you take whatever maneuver you like but cannot move while the caster takes Concentrate to move you on their turn.

lachimba 12-18-2017 01:32 AM

Re: Levitation
 
Quote:

Originally Posted by Kromm (Post 2143804)
You have air Move 3, which works like any Move 3 . . . but in the air. As far as the Dungeon Fantasy Roleplaying Game goes, that's it. The big difference between having or not having control over that is whether you chose maneuvers normally (you have control) or you take whatever maneuver you like but cannot move while the caster takes Concentrate to move you on their turn.

Thank you. I had thought this way.


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