Slam and shield rush versus shield
Nothing in the slam rules say anything about the defender’s shield.
A has a medium shield. (+2/-2 damage on rush) B has a large dwarven meteoric large spiked shield (+6/-3 damage on rush) A rushes B. Does A really roll thr and B thr-4 and B almost certainly falls down and that’s it? |
Re: Slam and shield rush versus shield
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Re: Slam and shield rush versus shield
A successful block means nobody takes damage and nobody falls down. Even if a halfling gets shield bashed by a giant.
An unsuccessful defense means attacker and defender both take damage. Parries suck because heavy weapon rules and Dodge makes sense. |
Re: Slam and shield rush versus shield
The only way this is an issue is if B doesn't successfully defend, in which case I am not sure why their shield should matter.
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Re: Slam and shield rush versus shield
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Re: Slam and shield rush versus shield
Incidentally, dwarven and meteoric are expressly exclusive; see the footnote. The maximum damage bonus in a rush is +3 for a large shield, +1 for dwarven or meteoric, and +1 for a spike: +5.
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Re: Slam and shield rush versus shield
Makes perfect sense. I was somehow confounding the image of shields clashing into each other with a successful shield rush.
Blocked rushes having any effect whatsoever is far beyond the reach of DFRPG. Thank you! |
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