Re: [SPACE 4e] System Design help? (star systems that is...)
I'd go with a wide binary star system, in which both stars are about the same mass and age, and are reasonably Sol-like. It's unlikely but feasible to get two worlds in the habitable zone of a single star. Three is really stretching it, but the third one can orbit the companion star.
This is, oddly enough, exactly the arrangement of the Manticore system from David Weber's "Honor Harrington" novels. If I remember correctly, Manticore (the planet) and Sphinx orbit the star Manticore-A, while Gryphon orbits Manticore-B. Manticore is pleasantly Earthlike, Sphinx is further out and has very severe winters, and Gryphon has high axial tilt yielding very strong seasonal variations. Weber may have borrowed a little too enthusiastically from Napoleonic history, but his worldbuilding is fairly plausible. |
Re: [SPACE] System Design help? (star systems that is...)
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The other model I've used, though possibly even less likely, is a double planet* along with a third planet within the habitable zone. *The double planet setup simply requires the equivalent of an Earth-Moon system on a greater scale, the planets would be further apart, but the tides would still be greater than ours. |
Re: [SPACE 4e] System Design help? (star systems that is...)
Holy *BLEEP*!,
The Author of the book himself replied. Wow!! Well, I will have to give your advice and suggestion a little more weight. Looks like time to get out out the notepaper pad, a few pens and work all this out. I'm meeting with the player in question this Saturday afternoon. If anyone has any more suggestions - I will look forward to reading them. - Edmund W. Charlton |
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Re: [SPACE 4e] System Design help? (star systems that is...)
Had lunch with the player in question. She gave me more parameters - but does not actually care how "perfect" the Astrophysics winds up being.
So I can fudge it if I have to . As she described it to me ...none of the three are "HellHoles" or variations of "Hell-like". There are 3 planets in this system. We'll refer to them by number(letter) combinations - okay? 1(Bt) The closest in to the system's star is 1(B) That planet is the "capital" in this system. It has quite a bit of trade, High-tech, ARTS & Literature, Museums, parklands and such. The Weather there is closest to that of Central Italy - Mild winters and such. There IS a little bit of Ice and Snow at the poles. 2(Gl) The "middle" planet for placement purposes is 2(G) . This planet's climate and weather is mostly like that of the Mediterranean in the Northern part of the world...but more Desert-like in the southern plart of the planet . (Think of an Israel-like "Desert") 3(Sh) Third planet out from the Main Star that is habitable we'll refer to as 3(Sh) That one is the "home planet" of the player's character. Its terrain is dominated by a Red Desert, stony - some sandy areas...evidence of volcanic activity in the past (i.e. colored sand; multi-color rocks) The culture there is mostly Fighters, Shepherds; agriculture. Only recently have they started to go "high-Tech" (within the past 60 years before the game starts. ) This planet's Poles only get as cold as the Mediterranean at its coldest. So with all that in mind - what orbits, and other things could or would accomodate the above? - E.W. Charlton |
Re: [SPACE 4e] System Design help? (star systems that is...)
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While we're at it, in a system with the Eccentric Gas Giant arrangement, should there be a roll for the eccentricity, and would it sweep out a forbidden zone much like a companion star (but smaller, presumably)? Or instead would the next orbit in/next orbit out be determined from the initial gas giant's periastron/apastron instead of its mean orbital radius? For that matter, should there be a roll on the Eccentricity table for regular planets, and what would be the mod? [Side idea: What would you think of a generation system whereby the planets were generated as for a Main Sequence star of the star's original mass, and then evolved (read: mostly destroyed) if the star were old enough to be a subgiant, giant, or white dwarf? I'm aware that most inner planets would be swallowed and destroyed in a star's giant phase, but would gas giants have their atmospheres reduced (blown away) and ice planets melted either in the giant phase or in the stellar shell ejection?] (I'm writing a php script and eventually an Astrosynthesis plugin to generate systems, so saying "pick it yourself to taste" won't actually be helpful. :-) Thanks, |
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In my case, the GGs kept their atmospheres (but look probably a lot larger), but some terrestrials were changed a lot. Another thing I would be interested in is temperature variations for eccentrity. I believe that planets warm and cool quite slowly, so even noticable eccentrity wouldn´t necessarily create seasons of its own. But I have no idea how much eccentrity I can safely ignore, and where it might become an issue. And also no idea how important atmospheres or oceans are for this. |
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Thanks! |
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