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Stripe 12-03-2017 07:30 PM

Deflect on a Shield
 
At first, it seemed to me that DFRPG added some much-needed clarification to Deflect in that it now only counts toward the location of the armor it protects. See Magic Items pp. 4-5.

However, I then noticed Deflect can still be placed on shields. Perhaps it only defends against attacks to the shield, which would be fine with me, but DFRPG doesn't use DR/HP for shields (which I actually miss) that I noticed, so I don't think that's the case.

Defending Shield costs $10,000 to add +1 to block and +2 for $20,000.

Does Deflect on a shield add +1 to all defenses to any location for $2,000 and +2 for $10,000?

I understand that Defending Shield can probably stack with Deflect to allow a really high block score, but is that the only reason for doubling a much higher cost with a lower usefulness? Or am I missing something or reading something wrong?

Thanks!

sir_pudding 12-04-2017 12:58 PM

Re: Deflect on a Shield
 
Defending Shield doesn't increase ready time or close combat penalty.

Anthony 12-04-2017 01:24 PM

Re: Deflect on a Shield
 
Deflect probably shouldn't exist, it's an artifact of PD in previous editions. Note that it appears from the wording in Exploits that the Deflect enchantment also does not stack with the Shield spell (Spells 65).

Kromm 12-04-2017 04:35 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by Anthony (Post 2140579)

Note that it appears from the wording in Exploits that the Deflect enchantment also does not stack with the Shield spell (Spells 65).

That is correct. To quote Exploits, p. 47:
Magic can provide a DB, too. Only the best magical DB applies – such bonuses don't "stack."
While Deflect might be underpriced, Defending Shield does stack nicely. I'd compare the situation to paying 15 points for Combat Reflexes, for +1 to all active defenses (plus a bunch of other nice stuff), vs. paying 25 points for Enhanced Block, Enhanced Dodge, and Enhanced Parry: You get the second thing only after getting the first, cheaper one, and you stack them.

Stripe 12-06-2017 11:44 AM

Re: Deflect on a Shield
 
I'm an idiot. I'm misreading something here somehow because I just can't wrap my stupid brain around what seems to be a total contradiction.

Quote:

Originally Posted by Kromm (Post 2140612)
Quote:

Originally Posted by Anthony (Post 2140579)
Deflect probably shouldn't exist, it's an artifact of PD in previous editions. Note that it appears from the wording in Exploits that the Deflect enchantment also does not stack with the Shield spell (Spells 65).

That is correct. To quote Exploits, p. 47:
Magic can provide a DB, too. Only the best magical DB applies – such bonuses don't "stack."

Okay. Got it. No stacking. Only the best. Defending Shield +1, Deflect +2 only gives +2, not +3.

But, that, to me, means Defending Shield is now completely overshadowed by Deflect since it costs a whole lot more and does a whole lot less. I mean, +2 to DB for all defenses to all locations for $10K, or +1 to DB only while blocking for $20K, which are you going to choose?

But, then I read the other half of the quote . . .

Quote:

Originally Posted by Kromm (Post 2140612)
Defending Shield does stack nicely.

What? Defending shield does stack with Deflect? But, the quoted RAW literally said, "such bonuses don't 'stack.'"

That's how I know I'm reading something wildly wrong here, or I'm not catching something.

Quote:

Originally Posted by Kromm (Post 2140612)
I'd compare the situation to paying 15 points for Combat Reflexes, for +1 to all active defenses (plus a bunch of other nice stuff), vs. paying 25 points for Enhanced Block, Enhanced Dodge, and Enhanced Parry: You get the second thing only after getting the first, cheaper one, and you stack them.

Right. And that's what I thought. Enchant your shield with Deflect +2 for $10,000 then Defending Shield +1 for $10,000 for +2 DB for a parry or dodge, +3 DB to a block.

I know we've been through this on the GURPS forum, but can I get a break down?
  1. Joe has a small shield (DB 1) enchanted with Deflect +2 and Defending +1. Sam attacks him. Joe chooses block as his active defense. What is Joe's DB?
  2. Sam has a breastplate with Deflect +1 and a small shield (DB 1) with Defending +1. Ron attacks his torso. Sam chooses to block. What is Sam's DB?

JMason 12-06-2017 11:54 AM

Re: Deflect on a Shield
 
Quote:

Originally Posted by Stripe (Post 2141036)
What? Defending shield does stack with Deflect? But, the quoted RAW literally said, "such bonuses don't 'stack.'"

That's how I know I'm reading something wildly wrong here, or I'm not catching something.

Defending Shield grants a bonus to Block, Deflect gives a bonus to DB. While these have the same effect when blocking, they are not the same thing and thus can stack.


Quote:

Originally Posted by Stripe (Post 2141036)
1. Joe has a small shield (DB 1) enchanted with Deflect +2 and Defending +1. Sam attacks him. Joe chooses block as his active defense. What is Joe's DB?

His DB is 3 (shield DB 1 +2 for Deflect). His Block is 3 + Shield skill / 2 + 1 (shield DB) + 1 (Defending Shield) + 2 (Deflect), and if he has Combat Reflexes +1

Quote:

Originally Posted by Stripe (Post 2141036)
2. Sam has a breastplate with Deflect +1 and a small shield (DB 1) with Defending +1. Ron attacks his torso. Sam chooses to block. What is Sam's DB?

His DB is Shield DB 1 + Deflect 1 = 2.
His Block is 3 + shield skill / 2 + 1 (shield DB) + 1 (breastplate Deflect) ( + 1 if Combat Reflexes)

Edit: fixed up and clarified.

Colarmel 12-06-2017 11:58 AM

Re: Deflect on a Shield
 
Only the highest applicable Deflect counts. Defending Shield or Defending weapon apply to all defenses using that weapon. Generally with a million copper and free choice, you want Deflect on armor and defending on the other stuff, since it costs the same and you're less likely to be without it.

But if you have deflect +2 on a DB 2 shield it's effectively DB 4. If your skill is 14 without combat Reflexes this makes your block with that shield 14. If you add defending Shield +3 it's a block of 17. But the DB on a Parry or dodge is still 4

Kromm 12-06-2017 12:14 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by JMason (Post 2141038)

Defending Shield grants a bonus to Block, Deflect gives a bonus to DB. While these have the same effect when blocking, they are not the same thing and thus can stack.

Correct. Defense Bonus has nothing to do with Block. It's a bonus to all active defenses, including any weird new ones the GM opts to make up. Block bonuses are effectively increases to Shield skill for defense only. If you really hate Defending Shield as written, have each level include +1 to all rolls with your shield: +1 when you make a shield bash, feint, or rush; +1 to Block; and +1 to anything else that seems to be all about your shield (Captain America . . .).

sir_pudding 12-06-2017 02:59 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by Colarmel (Post 2141039)
Only the highest applicable Deflect counts. Defending Shield or Defending weapon apply to all defenses using that weapon. Generally with a million coppet and free choice, you want Deflect on armor and defending on the other stuff, since it costs the same and you're less likely to be without it.

Deflect on armor doesn't inflict increased Ready time or Close Combat penalties either.

It also makes you have to figure out active defenses based on hit location, and requires you to roll hit location before defense. I really wish that piecemeal Deflect wasn't something that they kept in this game. Something like jewelry that gives you a DB with the same restrictions as the Shield spell (rings of protection) would have been my preference.

Colarmel 12-06-2017 03:24 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by sir_pudding (Post 2141078)
Deflect on armor doesn't inflict increased Ready time or Close Combat penalties either.

It also makes you have to figure out active defenses based on hit location, and requires you to roll hit location before defense. I really wish that piecemeal Deflect wasn't something that they kept in this game. Something like jewelry that gives you a DB with the same restrictions as the Shield spell (rings of protection) would have been my preference.

Yeah. In my game I wouldn't allow deflect piecemeal or on shields. Just to avoid book-keeping. It goes on jewelry or full suits, if the only armor your character wears is torso armor and you want deflect, fine, but you're paying full suit prices and it's covering your whole body with magical deflect-y goodness. If we can allow As You Like It, I can insist on that.

Anthony 12-06-2017 03:37 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by sir_pudding (Post 2141078)
I really wish that piecemeal Deflect wasn't something that they kept in this game.

I really wish that deflect wasn't something that they kept in the game. Absent deflect, if we look at two fighters with equal skill with a parry bonus (DB, combat reflexes, enhanced active defenses, retreat) are best off attacking as follows:
  • PB +0: Deceptive attack down to skill 12, resulting in defense 9, hit chance 47%.
  • PB +1: Deceptive attack down to skill 12, resulting in defense 10, hit chance 38%.
  • PB +2: Deceptive attack down to skill 12, resulting in defense 11, hit chance 29%.
  • PB +3: Deceptive attack down to skill 12, resulting in defense 12, hit chance 21%.
  • PB +4: Deceptive attack down to skill 10, resulting in defense 12, hit chance 14% (going down to 12 is almost as good; 13.6% vs 14.3%).
  • PB +5 or more: forget about deceptive attack. Make as many attacks as possible at modified skill 16 or better, fishing for crits.
Two fighters with medium shields (or fencing weapons) and combat reflexes, using retreats and stepping forward on their turns, are already sitting close to the degenerate case (PB+4), adding deflect pushes it over the edge.

sir_pudding 12-06-2017 04:00 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by Anthony (Post 2141090)
I really wish that deflect wasn't something that they kept in the game. Absent deflect, if we look at two fighters with equal skill with a parry bonus (DB, combat reflexes, enhanced active defenses, retreat) are best off attacking as follows:
  • PB +0: Deceptive attack down to skill 12, resulting in defense 9, hit chance 47%.
  • PB +1: Deceptive attack down to skill 12, resulting in defense 10, hit chance 38%.
  • PB +2: Deceptive attack down to skill 12, resulting in defense 11, hit chance 29%.
  • PB +3: Deceptive attack down to skill 12, resulting in defense 12, hit chance 21%.
  • PB +4: Deceptive attack down to skill 10, resulting in defense 12, hit chance 14% (going down to 12 is almost as good; 13.6% vs 14.3%).
  • PB +5 or more: forget about deceptive attack. Make as many attacks as possible at modified skill 16 or better, fishing for crits.
Two fighters with medium shields (or fencing weapons) and combat reflexes, using retreats and stepping forward on their turns, are already sitting close to the degenerate case (PB+4), adding deflect pushes it over the edge.

Parry is vulnerable to saturation attacks, unlike Dodge, so rapid strikes and multiple attackers can make deceptive attack useful against high Parry.

My proposal wouldn't contribute as much to the problem, because at best you could add +2 to an existing shield's.

Colarmel 12-06-2017 04:02 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by sir_pudding (Post 2141094)
Parry is vulnerable to saturation attacks, unlike Dodge, so rapid strikes and multiple attackers can make deceptive attack useful against high Parry.

My proposal wouldn't contribute this problem though, since it would give a DB in lieu of a shield's bonus and DB doesn't stack.

Magical DB doesn't stack. But armor db+5 and a regular small shield results in DB 6

sir_pudding 12-06-2017 04:05 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by Colarmel (Post 2141095)
Magical DB doesn't stack. But armor db+5 and a regular small shield results in DB 6

If you don't have Deflect on armor where are you getting armor DB from? Where would you get DB 5 armor from at all? Deflect only goes to +2 in Dungeon Fantasy (and gothic fluted plate isn't an option either).

Colarmel 12-06-2017 04:15 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by sir_pudding (Post 2141096)
If you don't have Deflect on armor where are you getting armor DB from? Where would you get DB 5 armor from at all? Deflect only goes to +2 in Dungeon Fantasy (and gothic fluted plate isn't an option either).

It goes higher than that. Just not listed in adventurers. See Exploits p. 79. Regardless of where you're getting the magical DB whether from armor or a magic DB ring, it should remain true that it doesn't replace, but supplements mundane shield DB.

Edit: although in light of your edit that second part is irrelevant.

sir_pudding 12-06-2017 04:37 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by Colarmel (Post 2141098)
It goes higher than that. Just not listed in adventurers. See Exploits p. 79. Regardless of where you're getting the magical DB whether from armor or a magic DB ring, it should remain true that it doesn't replace, but supplements mundane shield DB.

Edit: although in light of your edit that second part is irrelevant.

Yeah I realized that I wasn't clear.

At any we have armor DB, so this is all kind of moot, except as house rules.

Stripe 12-06-2017 10:19 PM

Re: Deflect on a Shield
 
Quote:

Originally Posted by Kromm (Post 2141044)
Quote:

Originally Posted by JMason (Post 2141038)
Defending Shield grants a bonus to Block, Deflect gives a bonus to DB. While these have the same effect when blocking, they are not the same thing and thus can stack.

Correct. Defense Bonus has nothing to do with Block. It's a bonus to all active defenses, including any weird new ones the GM opts to make up. Block bonuses are effectively increases to Shield skill for defense only.

Ah! There we go! Got it.

Thanks!

Finius_Lyn 03-12-2023 01:46 PM

Re: Deflect on a Shield
 
What do you all think about the price disparity between Defending shield and deflect?


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