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-   -   Nightfall as multiplayer (https://forums.sjgames.com/showthread.php?t=152265)

GranitePenguin 10-13-2017 04:02 PM

Nightfall as multiplayer
 
Is there any way to run the nightfall campaigns playing human vs human? these are really good and it would be a shame if the only option you have is playing against the AI on one side. It would be great to play the Ogre side against a PE AI, or play 2-player.

sir_pudding 10-13-2017 04:50 PM

Re: Nightfall as multiplayer
 
They don't seem well balanced, in that I am finding them rather easy and apparently I am terrible at this game.

AurochJake 10-17-2017 08:22 AM

Re: Nightfall as multiplayer
 
Quote:

Originally Posted by GranitePenguin (Post 2128417)
Is there any way to run the nightfall campaigns playing human vs human? these are really good and it would be a shame if the only option you have is playing against the AI on one side. It would be great to play the Ogre side against a PE AI, or play 2-player.

It's an interesting suggestion - I'll add it in our list of suggestions and considerations. Possibly after we release the GEV maps and Mac version :)

Thanks

GranitePenguin 10-17-2017 08:39 AM

Re: Nightfall as multiplayer
 
Quote:

Originally Posted by AurochJake (Post 2128965)
It's an interesting suggestion - I'll add it in our list of suggestions and considerations. Possibly after we release the GEV maps and Mac version :)

Thanks

It would really add to the replayability of the game. Right now, I don't have much incentive to replay the Nightfall scenarios. Being able to play as the Ogres or play with a person would go a long way toward extending the usefulness of them.

Steve Jackson 10-17-2017 12:21 PM

Re: Nightfall as multiplayer
 
I believe you'd want to be able to modify them, usually by reducing the former AI force, in order to get balance between two experienced players.

GranitePenguin 10-17-2017 12:38 PM

Re: Nightfall as multiplayer
 
Quote:

Originally Posted by Steve Jackson (Post 2129024)
I believe you'd want to be able to modify them, usually by reducing the former AI force, in order to get balance between two experienced players.

Yes, absolutely. One of the other feature requests on the table from the early beta is being able to start a scenario with less than the maximum allowed force. Currently that is not possible for any scenario. That would help replayability a lot.


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