Other tactile game bits for DFRPG
This is a spin off on the subject of cardboard heroes, hex bases, etc:
Other things I have spent a huge amount of money on for D&D, as translated to DFRPG, that might be projects to consider for future DFRPG support: A box of tokens for tracking various things
Blast templates for indicating the area covered by a spell or grenade
Range rulers with the speed-range table penalty on them in colour bands, along with distance in inches/yards. This could also be a flexible tape measure for further range (if we were playing GURPS physically on a regular basis, I'd get out a marker and upgrade my dressmakers tape like this). |
Re: Other tactile game bits for DFRPG
Most of this requires selecting a map scale, of course. Presumably that's one inch on the map to one yard in the game?
|
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
How about a modification for the DFRPG game bits? I painted the little arrows on my Cardboard Heroes bases. For the colored bases I used a black sharpie, which worked great. For the black based I purchased a Silver Paint Pen at Walmart for $2. It worked quite well.
|
Re: Other tactile game bits for DFRPG
Multi-hex bases and figures for some of the bigger monsters would be nice.
|
Re: Other tactile game bits for DFRPG
Because the included maps give away all of the secret doors and hidden rooms, I didn't want to use them.
I used a sheet of mylar and traced them with sharpies, leaving out the hidden details and then just used that over my regular hex map. I cut out each room/secret tunnel/section and when they found the hole in the wall, for example, I added that part of the map. I also intend on reusing "Merle's Place" so I created the main floor. I'll eventually create the upstairs as well since it's an inn as well as a tavern. I usually use wet erase markers on my laminated hex map anyway, so I was able to write on the mylar without disrupting the sharpie. During cleanup, I do lose a bit of detail, but not too much. |
Re: Other tactile game bits for DFRPG
If you find yourself printing tokens for your games, and wishing they fit nicely in your bases, I've had a lot of success with these https://www.amazon.com/gp/product/B0...?ie=UTF8&psc=1
|
Re: Other tactile game bits for DFRPG
I'd love some sort of box or case or just some foam padding that fits the various components, epically the CBHeroes. I'd love to be able to make little stacks of these guys that fit into a foam padding so I don't have them all loose (or in sandwich bags).
|
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
Yeah, the current bases assume the figure will be broadside forward (for front facing), but long creatures would be shown in profile, so bases with the "clip" turned 90 degrees would be nice.
Wider figures are going to be a bit harder to do without special bases designed for them. |
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
Bases that can be snapped (or mag connections) together would be good. In the meantime this thread just gave me the idea of creating a paper base with Velcro tabs and gluing Velcro on some of my bases. That lets me adjust base size.
Still wont look nearly as good as it would with a Cardboard cutout. However even flat cutouts would be awesome and not need bases. |
Re: Other tactile game bits for DFRPG
Not really needed, but I wouldn't mind some cards summarizing spells. There's not a ton of text to the spells, but some players find using cards a lot easier than lookups in a book or table.
I'm a fan of Campaign Coins for some loot, but that's really more setting stuff. More Cardboard Heroes would be great. |
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
I've gone to Litko before, back when they made model aeroplane parts rather than gamer gribblies. I had them laser-cut hexagonal bases out of plywood, including some two hex bases. Unfortunately they don't casually carry 3 hex bases or other combinations.
|
Re: Other tactile game bits for DFRPG
Gloomhaven has a numbered off the board sheet where you can put status effects and HP counters
If the cardboard heroes have a number you could have the same system rather than filling the mat with counters. |
Re: Other tactile game bits for DFRPG
All excellent suggestions!
I've not used these yet with the new cardboard heroes, but I have used Alea Tools' magnetic markers for years with my own min-figs to great effect. (They also sell ferrous self-adhesive discs, so you could easily make the CH bases usable with the magnets). |
Re: Other tactile game bits for DFRPG
A spinner like the munchkin kill counter could be used to track damage to characters, reduction on one side of the disk and effects on the other.
|
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
Quote:
|
Re: Other tactile game bits for DFRPG
As I spend more money on my Wargame miniatures I've always defaulted to Cardboard Heroes/Standees/Paper Miniatures for my fantasy role playing games.
OneMonk Miniatures has a few hex bases for paper miniatures and I've been using that style for years. I even made some that match my CC3 Dungeon Tiles. I had made some multi hex bases for larger miniatures but I can not currently find the files. I use plastic and metal miniatures for my Monster Hunter game and I get really upset that I can't find slotta bases that go Flat to Flat instead of Corner to Corner. I end up cutting the bottom of the bases off at the feet and gluing them directly to a non-slotta base. I've yet to find multiple hex bases in plastic. I have some form fillable spell cards if your interested. I did not place the info on the cards directly as that would be a violation of SJG (C) but would be a small matter of copy paste what you wanted if you have them in pdf. If you like modular dungeons I've made Hex Tiles to make your own random dungeons using Campaign Cartographer software. HERE is a great link for Hex Spell Templates that you would need to print on printable transparencies. I've always been meaning to make my own specifically for GURPS but I've not gotten around to it yet. I've looked into getting a custom tape measure made for GURPS but I have not found a place that would do just 1-6 custom order. I've just been using the printable range ruler from SJG |
Re: Other tactile game bits for DFRPG
I have been trying to make hex tiles in CC3 for outdoors encounters (because I find that I often want a random outdoors pretty quickly, no so much with dungeons) for a long time now, but I keep getting weird artifacts when I try to make streams that will tile. :(
|
Re: Other tactile game bits for DFRPG
Quote:
Send me a Private message and I'll email you my template. I use hex tiles and if you read my blog you will find I came to the conclusion that only 4" and 7" hex tiles actually work well for modular tiles. I've done some river tests and they have worked just fine. I have layered guides that you can snap the rivers to so they match. |
| All times are GMT -6. The time now is 10:59 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.