| Kelly Pedersen |
07-12-2017 03:20 PM |
Re: What GURPS needs... now
Quote:
Originally Posted by JMason
(Post 2109889)
I'm not saying we need to get rid of the Basic Set. I'm not saying we need to change the forth edition (or that we need a new edtion). I'm just saying that a NEW, smaller, cheaper, more digestable product would help get NEW players into the game.
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The problem, however, with having both a Basic Set and a "Starter Set" in print, is that both cost resources to be kept in print. I don't believe we've reached the point where SJ Games can do a print-on-demand service for big books like the Basic Set every time someone orders one, at least not with good profit margins. So the Basic Set would have to be kept in conventional print, getting a bunch of copies made up in a batch, then warehoused until they were sold. And the same goes for the "Starter Set". And people would, I believe, generally not be willing to buy both the Starter Set and the Basic Set. People generally have a resistance to purchasing material they already own. So what you've effectively set up is competition between your own products. That could, quite easily, lead to a situation where it's not actually profitable for SJ Games to keep either the Starter Set or the Basic Set in print.
All this said, I do think that Basic could probably be organized in a different way, to make it more obvious what stuff was the simplest and most basic, and what stuff was more-complicated optional rules (yes, all rules are optional. But you see what I mean). For example, rather than listing all the advantages and disadvantages in the one big list, the ones useful for building, as Stormcrow said, "more or less humanoid" characters could be put first, then ones for building more alien physiology and psychology, then supernatural ones, and so on. More like the 3e Basic Set, I guess, although perhaps not subdivided into as many sections, and definitely all in the same book, not split into another one.
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